Refactoring combat system
Moderator: Game Masters
Re: Refactoring combat system
So... Blckfire / Vulcan / whoever else is staff and lurking in the shadows picking their nose.
What's goin on? going to fix bows back?
Or you working on a "fix" for swords and mace ? Oh and don't forget fencing!
What's goin on? going to fix bows back?
Or you working on a "fix" for swords and mace ? Oh and don't forget fencing!
-Eric Shadowblade
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688 831 885
-Brit
Re: Refactoring combat system
Ivan sent me here to comment something.
Re: Refactoring combat system
When I get done with the name change deed introduction service, if this is not fixed I'll take a look. I have no idea what was done, that it was to be done or to be quite candid why it was done.
So if in a week this is still broken I'll look into what is going on with combat stuff, I hate messing around with combat stuff as it is generally the best example of a ball of spaghetti in the form of code and trying to untangle it is a nightmare.
So if in a week this is still broken I'll look into what is going on with combat stuff, I hate messing around with combat stuff as it is generally the best example of a ball of spaghetti in the form of code and trying to untangle it is a nightmare.
Criticism may not be agreeable, but it is necessary. It fulfils the same function as pain in the human body. It calls attention to an unhealthy state of things. - Winston Churchill
Re: Refactoring combat system
well a fair warning before any change, is much appreciated
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-The Shani Family-
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Re: Refactoring combat system
Warning: I'm going to disable all combat skills, it's time for the Age of Magic to reign supreme!Shani wrote:well a fair warning before any change, is much appreciated
Criticism may not be agreeable, but it is necessary. It fulfils the same function as pain in the human body. It calls attention to an unhealthy state of things. - Winston Churchill
Re: Refactoring combat system
Oh no, Oden is taking steps to make us all pacifists like he was! Only merchants allowed! But seriously it has been over 10 days since the refactoring and a part of the game is still broken. To be honest, the changes should be just reverted, if there is no intention on actually fixing this.GM Oden wrote:Warning: I'm going to disable all combat skills, it's time for the Age of Magic to reign supreme!Shani wrote:well a fair warning before any change, is much appreciated :)
Re: Refactoring combat system
pls fix
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Re: Refactoring combat system
People looking to train combat skills isnt this affecting them aswell? I agree we should be testing things before they're implemented. Perhaps we should also use the forums "Shard Announcements" Section so active and non players can be kept abreast to whats going on. Instead we're hearing about them after the fact. Can we keep this shard moving in a positive direction? Like its been heading the past couple of weeks. We got player numbers back up, pvp and pvm all back up instead of just macroing , lets see some positive changes here. lets revert back!
- Maximilian Lhoth
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Re: Refactoring combat system
Yes, training archery in baseclass, on mobs, takes maybe 500 bolts per 1% at 55-56Gurrnutt Venomblade wrote:People looking to train combat skills isnt this affecting them aswell?
56 archery, using a heavy crossbow (55% skill req) on a regular ratman:
miss miss miss miss miss miss miss miss miss miss miss miss hit
miss miss miss miss miss hit
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Re: Refactoring combat system
120archery on titan is the same shitMaximilian Lhoth wrote: 56 archery, using a heavy crossbow (55% skill req) on a regular ratman:
miss miss miss miss miss miss miss miss miss miss miss miss hit
miss miss miss miss miss hit
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