At primary (100%) Archery, Arms Lore, Bowcraft, Lumberjacking
At secondary (85%) Camping
At tertiary (65%) Carpentry, Detecting Hidden, Enticement, Forensic Evaluation, Item Identification, Mace fighting, Resisting Spells, Swordsmanship, Tactics, Tinkering, Tracking, Wrestling
At penalty (40%) Animal Lore, Tailoring, , Mining


Maximum strength: 120
Maximum dexterity: 120
Maximum intelligence: 90
Maximum combined stats (statcap): 250

Stats required to join: Str: 55, Dex: 40, Int: 30
Skill required to join: Bowcraft 65%
Either of these skills are required as well: Lumberjacking 60%

What would an archer be without her bow and arrows? Not much of an archer, that’s for sure. Therefore, a great bowyer is quite the asset and can therefore use her trade to make wealth and recognizition for herself. Making magically enchanted arrows is also possible, as well as gathering the correct lumber for this.