Search found 137 matches

by Kerbal
Thu Dec 20, 2012 3:43 pm
Forum: General Roleplay
Topic: of law and evils
Replies: 13
Views: 12026

Re: of law and evils

You say you are not a tyrant but in the same breath threaten those who may speak good of Imperial in your lands? To me that is tyranny, or have I been mistaken? Written word has a wider avenue of interpretation, so please do not take this as an attack. And I also fail to see the connection between m...
by Kerbal
Mon Dec 03, 2012 4:16 pm
Forum: Open Discussion
Topic: Frequency 2156
Replies: 3
Views: 4846

Frequency 2156

http://www.frequency2156.com/

Tune in for some chilling stuff. :)
by Kerbal
Sun Dec 02, 2012 9:45 pm
Forum: General Discussion
Topic: newest updates
Replies: 40
Views: 25759

Re: newest updates

I thought defigo doesn't work with guards?
by Kerbal
Tue Nov 27, 2012 10:28 pm
Forum: Open Discussion
Topic: You know when you have played too much UO when...
Replies: 35
Views: 34592

Re: You know when you have played too much UO when...

When you could swear you heard the cat meow from UO.
by Kerbal
Mon Nov 26, 2012 6:26 pm
Forum: Open Discussion
Topic: You know when you have played too much UO when...
Replies: 35
Views: 34592

Re: You know when you have played too much UO when...

Keep at it! A hint, fish sticks. I hear they give you gains.
by Kerbal
Mon Nov 26, 2012 6:43 am
Forum: Open Discussion
Topic: bye bye :)
Replies: 25
Views: 23070

Re: bye bye :)

Who the hell will pick my chests now?! :shock:

Byebye!
by Kerbal
Thu Nov 22, 2012 8:08 am
Forum: Poll
Topic: Summon Guard Rite Poll
Replies: 57
Views: 44760

Re: Summon Guard Rite Poll

When Argon's detection system is completed, there is no way you couldn't know a siege had started. In other words, there won't be any surprise factor. I meant, under no circumstances imho, should the siege system be tweaked in a way that'd allow (even) easier sieging of cities when there's no one o...
by Kerbal
Wed Nov 21, 2012 12:53 pm
Forum: General Discussion
Topic: Town Siege - Mechanisms
Replies: 82
Views: 49849

Re: Town Siege - Mechanisms

I like Johnny's suggestion. There should be a good amount of time between sieges.
by Kerbal
Mon Nov 19, 2012 8:56 pm
Forum: General Discussion
Topic: Updates 19.11.
Replies: 36
Views: 22503

Re: Updates 19.11.

Cruxis Bane wrote:The DAMAGE calculation is same. The armor from what I see is different at 108 meditation with 30 piety I got plus 7 on my Armor.
This is what I thought, I atleast do armament on my priest more than on my knight.
by Kerbal
Mon Nov 19, 2012 8:45 pm
Forum: General Discussion
Topic: Updates 19.11.
Replies: 36
Views: 22503

Re: Updates 19.11.

Jyrgen wrote:It's cool ya all worry about balancing priests vs knights, but where the hell are ya leaving monks!? We already get pretty instakilled by knights etc.
:D Got a good point!