Got a script. Just not willing to share itKent Strider wrote:If anyone finds this script let me know!regdab wrote:anyone have a simple tree chopping script? i couldn't get the other one to work.
Script requests
Moderator: Game Masters
Re: Script requests
Shalinn.
633-044-236 Britain
633-044-236 Britain
Re: Script requests
I need a simple manavamp drinking script. Something like #int = 40 click 312 245 or whatever.
632-140-419
Re: Script requests
Then what contribution did your reply has to this threat? Sheer gloating?Shalinn wrote:Got a script. Just not willing to share itKent Strider wrote:If anyone finds this script let me know!regdab wrote:anyone have a simple tree chopping script? i couldn't get the other one to work.
Seriously, if you dont feel like helping out then don't bother to post here.
Only will cause annoyment/anger with other people.
Bird location: 312331437
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Re: Script requests
I'd punch you in the ear really hard if I could. Trust me, it's more painful than it sounds. We have enough people stirring up the crap. You posted nothing with that message, so we'd be better off if you'd stfu until you can contribute.Shalinn wrote:Got a script. Just not willing to share itKent Strider wrote:If anyone finds this script let me know!regdab wrote:anyone have a simple tree chopping script? i couldn't get the other one to work.
That said, I feel your pain guys. I tried scripting a tree harvesting script, but I haven't figured out how to do it without a predetermined path. I figured out how to make it randomly target trees and move to/harvest them. That's the thing though, it was ALWAYS random, couldn't come up with a way to control the madness. I'll look into it though, I know it'd really help the wood working classes. (If you know how to do this, PM me or post an example. I'm always eager to learn more.)
Re: Script requests
And how about you guys ignoring my manavamp drinking script request!
Shame on all of you!
Shame on all of you!
632-140-419
Re: Script requests
Loop:
if #int = 40
{
finditem LEFKFOE
set #lobjectid #findid
event macro 17 0
goto Loop
}
else goto Loop
Should work on normal manavamps atleast
if #int = 40
{
finditem LEFKFOE
set #lobjectid #findid
event macro 17 0
goto Loop
}
else goto Loop
Should work on normal manavamps atleast
Re: Script requests
Piri wrote:Loop:
if #int = 40
{
finditem LEFKFOE
set #lobjectid #findid
event macro 17 0
goto Loop
}
else goto Loop
Should work on normal manavamps atleast
That ID you use in finditem changes in every stack of potions... there is no itemtype for manavamps and clumsies separately, so that script wont work for anyone else than you.
This one is edited version of the earlier one it asks for the manavamp potion stack and saves the id after targetting, though you must target again each time you start the script again. It wont work with blesses and int jewels might fuck it up and you need to switch manalimit to be perfect for your chars. You can use it for clumsies if you change #int -> #dex and set the limit correct.Start:
set #targcurs 1
event SysMessage Target potions!
potions:
if #targcurs = 1
{
goto potions
}
set %manavaps #Ltargetid
Loop:
if #int = 40
{
finditem %manavamps
set #lobjectid #findid
event macro 17 0
goto Loop
}
else goto Loop
Re: Script requests
Don't post scripts here, but post them on the script forum.