I'm leaning on just supplying the time and date of the last gain for two reasons to be sure:
1.) Math is not my forte, as someone who belongs to the great unwashed and unlearned I've never been a good math student.
2.) I foresee serious issues if the script is stopped and that timer countdown thing resuming and I think just knowing for sure when the last time you gained is good enough.
What the menu will look like is this:
Character1
SkillName1 | Current Skill Value | Last Date of Gain | Last Time of Gain
SkillName2 | Current Skill Value | Last Date of Gain | Last Time of Gain
SkillName3 | Current Skill Value | Last Date of Gain | Last Time of Gain
Character2
SkillName1 | Current Skill Value | Last Date of Gain | Last Time of Gain
SkillName2 | Current Skill Value | Last Date of Gain | Last Time of Gain
SkillName3 | Current Skill Value | Last Date of Gain | Last Time of Gain
Character3
SkillName1 | Current Skill Value | Last Date of Gain | Last Time of Gain
SkillName2 | Current Skill Value | Last Date of Gain | Last Time of Gain
SkillName3 | Current Skill Value | Last Date of Gain | Last Time of Gain
Etc...
The bottom of the menu will have an export to txt file button to allow a player to export it to a txt file should they wish to, this is something I do not need but if you play uo on multiple computers you can have a portable list of what your stats. File name will be something like "HeightenedGainStats-Date-Time.txt" so that you do not need to constantly replace the txt files as your utilizing this option. You'll need to provide a folder path otherwise ill just default it to somewhere.
I'm glad theres some want for my idea
Your thoughts as a heightened character
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Re: Your thoughts as a heightened character
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