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Re: Town Siege - Mechanisms

Posted: Mon Nov 19, 2012 6:50 am
by Akkarrin
no cause we did it when you were awake, thats the game ¬_¬

also you stopped an half trained ungeared lowP priest, a monk who wasnt elya, and me... well done... have a biscuit.. great fight for a city that really inspiring

Re: Town Siege - Mechanisms

Posted: Mon Nov 19, 2012 6:55 am
by Cruxis Bane
If you remember right you all also attacked Occlo when all of us logged after losing Trinsic thus it is kind of an even playing ground however there is a religion whine topic for this kind of thing, we should keep this with actual constructive ideas and what not instead of complaining.

Re: Town Siege - Mechanisms

Posted: Mon Nov 19, 2012 7:00 am
by Akkarrin
Vaux27 wrote:Image
no evidence of time taken? im no monk but my tracking skills are sound :P

Re: Town Siege - Mechanisms

Posted: Mon Nov 19, 2012 7:03 am
by Tyrion
Akkarrin wrote:no cause we did it when you were awake, thats the game ¬_¬

also you stopped an half trained ungeared lowP priest, a monk who wasnt elya, and me... well done... have a biscuit.. great fight for a city that really inspiring
But you made the attempts which makes this an IG matter, not OOC and there are always IC ways of handling these assumed problems you speak of. Unfortunately, most of us just disagree on the point that it is a problem to begin with. If the roles were reversed, situation would be much the same, accept we would try to plan for this inside our religion so that we didn't lose any more towns.

Re: Town Siege - Mechanisms

Posted: Mon Nov 19, 2012 7:08 am
by Akkarrin
Tyrion wrote: we would try to plan for this inside our religion so that we didn't lose any more towns.
yeh care to explain how? player base is limited in such a way there are no more americans available... so short of setting up shifts for our players theres nothing to be done ¬_¬

Re: Town Siege - Mechanisms

Posted: Mon Nov 19, 2012 7:10 am
by Tyrion
Akkarrin wrote:setting up shifts
That is probably a start.

Re: Town Siege - Mechanisms

Posted: Mon Nov 19, 2012 7:12 am
by Akkarrin
Tyrion wrote:
Akkarrin wrote:setting up shifts
That is probably a start.
its a game not a job im sure i mentioned the majority of us have lifes...

Re: Town Siege - Mechanisms

Posted: Mon Nov 19, 2012 7:14 am
by Cruxis Bane
Then why does it matter?

Re: Town Siege - Mechanisms

Posted: Mon Nov 19, 2012 7:15 am
by Kerbal
Now now, if you feel there is a flaw in the mechanics try to come up with a solution for it, rather than angry posts.

Image

Re: Town Siege - Mechanisms

Posted: Mon Nov 19, 2012 7:15 am
by Talerco Pious
Akkarrin wrote:
Tyrion wrote:
Akkarrin wrote:setting up shifts
That is probably a start.
its a game not a job im sure i mentioned the majority of us have lifes...
Shouldn't you be working instead of spamming the forum?