Update:
I have been working on the map honest!
Skara Brae will receive thanks to it's local inhabitants and townsfolk a new bridge that will look similar to the one pictured below:
Tower Bridge, Skara Brae
It appears, the old bridge was a bit, well dilapidated and no one was keeping good care of it. Thanks to the miners of Minoc and the generous stone artisans of Vesper with the woodworkers guild of Yew along with the Plasterers of Britain, the community will again be able to sleep at ease knowing full well their town will be connected to the mainland with a proper grand bridge to denote the grandeur of this noble town. Replete with 8 guard towers that reach skyward and two guard houses for guards just coming on and off shift, this bridge will speak volumes to any unsuspecting brigand or plunderer who dare step onto it. Many thanks to those who gave so generous toward it's development, the plans are still being drawn up but hopefully soon, it will be constructed and Skara Brae will once again be a shining jewel in the crown of Lord British.
On a more less RPish note, Khaldun entrances added to lost lands.
Fixed some possible holes around the map in Lost Lands
Added a tavern to Moonglow, under the inn, that's right, you heard me, under the inn!
fixed a house in Skara Brae hopefully, will need to test this if I can get my server to allow outside access
finished drawing out the pixels islands for the treasure map file
Papua and Delucia, completely static free in an effort to make them 100% player owned with no npc vendors to add to a real wild and untamed landscape where lawlessness is king. (my idea, I have been left it feels to interpret how I view things without staff approval since I can not seem to get in contact with them currently)
todo:
Copy over Khaldun level 2
Copy over other dungeon that will be entered through a crypt type thing I built where new haven once was
finish adding walls but not decorating the triangle dungeon (will be completed at a later date to try to hurry the map push out)
stop finding things to do to hurry out the map release
repackage the client, new uoam version which will consist of the new map files and any other updated files I have made including animation fixes and possibly taller tree graphic updates...(not sure about this one) and also some custom goodies I spent good money on as a gift to the player base for being well so patient and understanding with my IRL stuff and my weird foibles to find other things to work on.
Once this is done, try to get in contact with staff to proceed accordingly, and hope to God that all my work will not be in vein!