Please read this

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Quintoz
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Re: Please read this

Post by Quintoz »

Well like you said, the mage's options are limited.
To fight a caster monster, you need - Ellies and alot of mana, you need to cast explotion, mana drain and new ellies to kill it.
It's like the monster is in constent medi trance and regen mana way to fast, there for you only drain it in hope that you can acculy dry him out, yet explotion works the best becouse it can't be reflected and does some damage, and it dosen't hurt fire ellies (afaik).

You then need to spamm cast that spell and make new ellies fast enough so that the cast gets his spells cancelled, once you run out of mana, which is rather quick, even with my 170-175 int, you need to medi and if ellies die while you medi, you need to start all over agian and hope to get it right.

This was the only way I could kill a caster (a good one that is) it might just be becouse I was a bad mage, I dunno, still summoning ellies takes time and is boring.
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Ovinnik
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Re: Please read this

Post by Ovinnik »

Rohan Koht wrote: I remember one bloodlich once after the first time Reppy changed spellcasting monsters (still back in LL), had me and Ovy literally just draining it for half an hour and it would keep spamming everything from 3/4 times heals in a space of 2 seconds to flamestrikes and mindblasts hitting us both and dropping our reflection. Then Abran's priest came along and just maul'ed down to the ground in 5 minutes while we healed him.
Oh I think that was most probably one of the last times I played mage before going for a long break ^^. If I don't remember it wrongly spell resist of monsters in general was screwed at the time.

Yes, when I say 105 I mean 105 + indy(+10) 115. But hey, someone with 40% eval char can probably give more feedback on how bad it is in comparison to 100 eval already. Or ok, at least fireballs interrupted at that time, also with 40 eval.
Quintoz wrote:This was the only way I could kill a caster (a good one that is) it might just be becouse I was a bad mage, I dunno, still summoning ellies takes time and is boring.
Takes time and is boring, precisely! That's why is easier and funnier (also many times quicker) to kill spellcasters with their same weapon - spells. At least it was before. Hell, I didn't even use to get in staff hit range, since I gained dexterity with every hit and drinking clumbsy pots was so extremely expensive... costing me like 2 houses or more ;P Used spells only and avoided hitting with a staff. Funny thing is, that it is quite possible that even the monster "An adept mage" is more skilled then a GM magicuser atm in a fair spellcasting fight ;)

Before, it was possible to see how each caster acted and casted differently, and it was possible to study their moves and find their weaknesses. For Ice Fiend was easier without summons (since they took a lot of precious time to cast and remeditate after).

It was also possible to get a feeling on how much intelligence attribute (and mana) each monster had. Some were not even worth draining because of high Int, so you had to fight them trying to do enough damage and interrupt important spells while the monster was loosing his lifegiving mana on you. Oh and there is the legendary super useless manavampire spell, which uses more energy then you vampire of the victim ;)

Raven Darkblade wrote:Tbh thats how its allways been, i dare not to say how many time priest has god a nerf because gm thinks i owned things too fast, even necros got few nerfs because of me, so nothing new in that tbh.
I was thinking about this alot, also recently, but I still don't know what to think about it.

Is not everything about in game skills, but on how you play the game and how you find good tactics to kill different monsters. Nerfing pushes you, yes, to find new tactics, but nerfing all the time it just removes all the options you have in the game making it boring. That's why I think judging which thing is overpowered just by watching a few really sharp hunters/players in action is wrong imo. This game is fun because you can suck even with a superduper priest (or other char) in best equip if you play it wrongly. And vice versa. After years of killing things is only normal that you know everything about them and how to kill them.


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Ovinnik
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Houston
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Re: Please read this

Post by Houston »

From what i have seen that a mage is missing something too much.

I mean, the spellbook and the eval should be a lot more combined to eachother.

High end spells, which require high eval to do some/or good damage could penetrate any magic reflection without kickback and do like 50% of the original damage. That's for high end spells only.

And ugh, the higher the resist, the weaker the kickback is. Currently we see the mage hitting himself with any spell and no matter what is the target protected with (magic reflect in spell or cloth). I sincerly think its kinda bullshit. There has to be a line. But we can come up with some easy ideas, but very good ones to save the mages from extinction.
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Dalton
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Re: Please read this

Post by Dalton »

Its not like Im adding new info or anything to this topic anymore, but I'd just like to say that I have a GM mage for a very long time now, and even had a GM necro once... I loved playing both classes but from the moment they were rendered useless (so to speak) I simply stoped playing it as a hunting char, keeping it purely as a RP/support char (gate travel is the most usefull spell atm, and even then its totaly useless in malas...).

On a more important issue, Ovi is back! YEY : DDD

welcome back hoe <3
Ovinnik
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Re: Please read this

Post by Ovinnik »

dalton wrote:Its not like Im adding new info or anything to this topic anymore, but I'd just like to say that I have a GM mage for a very long time now, and even had a GM necro once... I loved playing both classes but from the moment they were rendered useless (so to speak) I simply stoped playing it as a hunting char, keeping it purely as a RP/support char (gate travel is the most usefull spell atm, and even then its totaly useless in malas...).

On a more important issue, Ovi is back! YEY : DDD

welcome back hoe <3
lawl xD
hey Dalton <3

I keep saying to my friends IRL and others that UltimaOnline is the best mmorpg ever made ;P
Nice to see that you and the other guys are still around and having fun.

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Ovinnik
Ovinnik
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Re: Please read this

Post by Ovinnik »

I'm back home on my comp so I was able to run around a bit and test casters. I noticed few other things. Not only bless and curse but all time related spells last for way shorter amount of time then before. Even walls, summons, etc. Monsters almost don't need to dispell walls since they last for so little. Priest bless is 15 minutes, mage bless is 7 minutes.

A djini regenerated 24 and more energy in about 20-30 seconds. In general it seems as spellcasting monsters are all 1 level or more harder to beat. Even with a granite elemental on his back a djini fought really well, kept casting stuff like a madman. Also mass dispelled elementals and granite with one sweep. Fireball is bullshit, doesn't interrupt even doing like 30 hp damage on the monster. Magic arrow and harm is understandable they don't interrupt, but for fireball or higher spells is weird if they don't. Flamestrike did actually interrupt, also Corp Por... lightning I think interrupts too, but will check this further.

Spellcaster spells look much stronger then ever. Even with 100 resist on me they do tons of damage as you practically resist only every 4th spell (if it is a weak one). Not sure if I resisted any flamestrike or Corp Por. Killed a couple of djinis, but was impossible without a granite elemental.

It would seem like monsters got evaluate inteligence and meditation boost - can't resist them that good and they regenerate energy at a crazy rate (I know because I tried to train also with djinis for resist spells - meaning without spell reflection [that was before heightening]). Maybe they even got better resist or some more hp too, but hard to say.

One addition to my cries of frustration, spell reflection reflects crap too much damage/ or / too hard to resist the reflected spell. Almost killed myself with a reflected Corp Por! Not sure if my eval int gets evaluated when reflecting the spell, but if that is the case I'm completely screwed since I didn't take resist spells as heightened skill ;) so is 105 eval or more against 100 resist or more. Not sure, might be even that resisting spells got screwed a bit - that could explain the poor resisting of spells too. And again, yes, the djini spammed magic reflection.

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Alteran

Re: Please read this

Post by Alteran »

can you still solo a white dragon as a mage ?.

and have you tryed with 2 mages , me and juliet will test how it works too.

Alteran
Rohan Koht
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Re: Please read this

Post by Rohan Koht »

Alteran wrote:can you still solo a white dragon as a mage ?.

and have you tryed with 2 mages , me and juliet will test how it works too.

Alteran
Dragons are not an issue. He's referring to spellcasting monsters.
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Houston
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Re: Please read this

Post by Houston »

Rohan Koht wrote:
Alteran wrote:can you still solo a white dragon as a mage ?.

and have you tryed with 2 mages , me and juliet will test how it works too.

Alteran
Dragons are not an issue. He's referring to spellcasting monsters.

Word. There isn't a big problem to pwn "noncastying" mobs, if you know how to do it.

Personally, i've never managed to solo any dragon above grey/white.

However, almost for each caster i use summons which is pathetic and time/reg consuming.

Low end casters aren't a problem, you cast a mass spell which wont harm yourself and help it with a staff.

But any higher mob than a lich isn't easy to kill without summons, even if its possible, but not worth the time you spend on it.
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Maximilian Lhoth
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Re: Please read this

Post by Maximilian Lhoth »

Alteran wrote:can you still solo a white dragon as a mage?
Yes. 100 eval and 90 magery does the trick. This is the thing mage is best for.

Also druid, monk and necromancer can do it quite easily, if they have like 106% magery and at least 91 meditation (or in druid's case, 91 animal lore).

Spellcasting monsters are generally not good prey for a magic user with no pet.
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