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Your favorite changes of Pangaea. [Current staff]
Posted: Thu Feb 21, 2013 5:05 pm
by Zaradon
As subject says.
What is/are your most favorite changes regarding Pangaea if any?
Only positive/mature feedback accepted
Re: Your favorite changes of Pangaea.
Posted: Thu Feb 21, 2013 5:23 pm
by volc
obsidian/porcelain pack steeds. small change, big help.
Re: Your favorite changes of Pangaea.
Posted: Thu Feb 21, 2013 5:24 pm
by Ivan
Platemail gorget can be fortifieded with necklace, also non-piety classes are in good balance.
Re: Your favorite changes of Pangaea.
Posted: Thu Feb 21, 2013 5:31 pm
by Biggs
all changes regarding classes meant i have had some sort of nerf except the platemail so none of them are my favorite that's for sure, the only change i have liked is the no 3d.
Re: Your favorite changes of Pangaea.
Posted: Thu Feb 21, 2013 5:37 pm
by Zaradon
* Ranger boosting ***
* Weapon balancing *
* Warrior boosting (altough, i would've rather seen the new 85 healing warrior setup) *
* Reqruiting new Scripter to make the 2DO list get a move. ***
* 3D ban (yeah biggs, its wonderful) ***
Re: Your favorite changes of Pangaea.
Posted: Thu Feb 21, 2013 5:40 pm
by Monad
In my opinion Top 4, in random order, the most important changes to Pangaea in a way or another since 2011 spring:
- - Removal of looting rules
- PVP rules simplification
- New website
- Dedicated server/ban of 3D
Re: Your favorite changes of Pangaea. [Current staff]
Posted: Thu Feb 21, 2013 5:47 pm
by Cruxis Bane
I would guess the change I liked was the druid changes. And making Ares a scripter.
Re: Your favorite changes of Pangaea. [Current staff]
Posted: Thu Feb 21, 2013 5:50 pm
by Simmo
No 3D
Re: Your favorite changes of Pangaea. [Current staff]
Posted: Thu Feb 21, 2013 8:01 pm
by Boris
My favorite would be recruiting Boris.
...but in all honesty, I'd point my finger towards the basics: dedicated server, 2D only and clean looting.
- Boris
Re: Your favorite changes of Pangaea. [Current staff]
Posted: Thu Feb 21, 2013 10:03 pm
by Mike
Religion balancing
Religion policy changes (alliances)
Knight, Ranger and Warrior boosts
Introducing new materials and making old ones useful
Looting and PvP rule improvements
Macro alarm legal (no practical difference but a good reality check)
Remove trap changes
That's what I come up with at the moment, probably lots of things I take for granted that are better now.