As subject states.
Which is/are your most unfavorite changes of Pangaea if any?
Keep it mature/constructive with the feedback, no flaming or disrespecting.
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Your unfavorite changes of Pangaea. [Current staff]
Moderator: Game Masters
Re: Your unfavorite changes of Pangaea. [Current staff]
Well it would be the "nerf this and that" but if to leave this behind then i dislike quite a many pointless changes where Ares time could of used better. Used his time what actually would make playing more fun, champion spawn, new hunting places etc.
Re: Your unfavorite changes of Pangaea. [Current staff]
.robber tag certainly, when it came it restricted robbers far too strickly. Pvp was "free" minded you could do large group pvp's and rob people, since pangaea is so much concerned on religions there is now no chance for large group pvp and this rule forced people to rob&log completely if they are robbers. There is just simply no other useful way to play your char now if its a robber.
So if there was large non-religious faction this rule wouldnt realy matter, but since there is no way to that kind of faction even be created on pangaea due piety classes overpoweredness .robber tag is just stupid.
So if there was large non-religious faction this rule wouldnt realy matter, but since there is no way to that kind of faction even be created on pangaea due piety classes overpoweredness .robber tag is just stupid.
Re: Your unfavorite changes of Pangaea. [Current staff]
Just nonsense.
There was a time when priests had mauls, veritas took less mana, malleus took less mana, aura regenerated everyones mana, malleus didnt require LOS, guards summonable on entire map ect ect ect and despite all that robber factions existed then i.e AP, Bregan Daethe, Nox, Birds of Prey... list goes on.
There was a time when priests had mauls, veritas took less mana, malleus took less mana, aura regenerated everyones mana, malleus didnt require LOS, guards summonable on entire map ect ect ect and despite all that robber factions existed then i.e AP, Bregan Daethe, Nox, Birds of Prey... list goes on.
Re: Your unfavorite changes of Pangaea. [Current staff]
Stay on topic please.
However, i personally dislike the fact of religions being above everything else on Pangaea, which pretty much enforces PvP mostly - leaving the non-piety classes completely out of anything or make them look as useful as furniture.
It's sad, but that's my personal sight/opinion.
Yes, i've heard that the Faction and Mayor system is being worked on(?) by the Staff, but not sure how far they are or how long the process is. But it most certainly needs to speed up to make them Non-piety/non-religious classes more fun/interesting/playable.
However, i personally dislike the fact of religions being above everything else on Pangaea, which pretty much enforces PvP mostly - leaving the non-piety classes completely out of anything or make them look as useful as furniture.
It's sad, but that's my personal sight/opinion.
Yes, i've heard that the Faction and Mayor system is being worked on(?) by the Staff, but not sure how far they are or how long the process is. But it most certainly needs to speed up to make them Non-piety/non-religious classes more fun/interesting/playable.
Re: Your unfavorite changes of Pangaea. [Current staff]
The gap between religion and non-religion has never been as narrow as it currently is.
Some sort of a PvM damage bonus will be created to non-religion characters at some point, but after that there's nothing else to add.
- Boris
Some sort of a PvM damage bonus will be created to non-religion characters at some point, but after that there's nothing else to add.
- Boris
Leather armor is best for sneaking, because it's literally made from hide.
Re: Your unfavorite changes of Pangaea. [Current staff]
Thats like some advertising hit line while the sentence has no meaning at all. Great job while making them a bit even but the cap is still quite large:D. Not that i whine.Boris wrote:The gap between religion and non-religion has never been as narrow as it currently is.
- Boris
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Re: Your unfavorite changes of Pangaea. [Current staff]
Shard is built on religions.
But a couple of the things that are not my favorites: Adven guild changes, Changing things just because some people become proficient at them (granted this is a pang problem from the beginning), Religion alliances...
But a couple of the things that are not my favorites: Adven guild changes, Changing things just because some people become proficient at them (granted this is a pang problem from the beginning), Religion alliances...
Re: Your unfavorite changes of Pangaea. [Current staff]
Changes are made with baby steps and we work with one thing at a time. Once we complete the class system, we can continue to fine-tuning of religion rites, religion vs. non-religion and so on. There's progress from day one and progress never stops.
- Boris
- Boris
Leather armor is best for sneaking, because it's literally made from hide.
Re: Your unfavorite changes of Pangaea. [Current staff]
Some (or most) remember what 2010 was. Compare that to 2012 and you'll see the big picture of all the baby steps. Even we have no clue what the end of 2013 will look like, but we'll do our best to improve the shard. Take nothing for granted and keep an open mind. Progress rarely is a win-win situation.
If (or when) the shard starts going downhill, it's time to pass the admin throne to someone else.
- Boris
If (or when) the shard starts going downhill, it's time to pass the admin throne to someone else.
- Boris
Leather armor is best for sneaking, because it's literally made from hide.