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Ice World - discussion and feedback

Posted: Sat Aug 17, 2013 6:55 pm
by Boris
Shoot.

- Boris

Re: Ice World - discussion and feedback

Posted: Sat Aug 17, 2013 7:02 pm
by aldath c'om
stamina draining monsters just suck. other then taht its nice

Re: Ice World - discussion and feedback

Posted: Sat Aug 17, 2013 7:05 pm
by Boris
I'm pretty sure that was either toned down or removed, but there might of been some (old) mobs that weren't respawned yet.

- Boris

Re: Ice World - discussion and feedback

Posted: Sat Aug 17, 2013 7:08 pm
by Tyrion
Add exit areas, throughout the world. Had to quick log, due to mini emergency irl. Literally, took me five minutes of running to get to Ice dungeon, ._.!

Re: Ice World - discussion and feedback

Posted: Sat Aug 17, 2013 7:09 pm
by Adram
Tyrion wrote:Add exit areas, throughout the world. Had to quick log, due to mini emergency irl. Literally, took me five minutes of running to get to Ice dungeon, ._.!
agree with tyrion, should be standard to have exits at ends of all dungeons actually

Re: Ice World - discussion and feedback

Posted: Sat Aug 17, 2013 7:23 pm
by Boern
I just want to say that I appreciate all the new content and stuff that you guys put out and keep the shard rolling.

Big ups for the staff!

Re: Ice World - discussion and feedback

Posted: Sat Aug 17, 2013 7:26 pm
by Adram
Boern wrote:I just want to say that I appreciate all the new content and stuff that you guys put out and keep the shard rolling.

Big ups for the staff!
also agree with boern. Staff does some wonderful work, much appreciated

Re: Ice World - discussion and feedback

Posted: Sat Aug 17, 2013 7:27 pm
by Boris
It's still a dungeon, so no recalling, no fast exits (similar to Doom). If something, you can use a boat for fast(er) exit / go across.

Otherwise ankh's should be planted there at some point.

- Boris

Re: Ice World - discussion and feedback

Posted: Sat Aug 17, 2013 7:45 pm
by Jyrgen
First of all, nice work by the GMs.

The Ice World itself is circular, so if you keep on going, you end up at the beginning anyway. If anything, perhaps an additional exit should be placed at the lighthouse point, as it's the very centre of the dungeon. Perhaps some kind of stronger boss monster there would be fun also (i.e, crystal giant or so).

Re: Ice World - discussion and feedback

Posted: Sat Aug 17, 2013 7:47 pm
by Boris
Some sort of an ice balron was planned. Perhaps we'll excecute that at some point.

- Boris