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unofficial changelog made by the people for the people

Posted: Sun Dec 13, 2015 2:31 pm
by Ert
James Blackburn wrote:I would have heart attack if I could see all the changes in 1 thread, Its better to have them 1 by 1 :D
So to assist James with his heart condition i decided to make a compilation of the changes we know about. Feel free to contribute and add to it i will edit the main post with what other changes there are.

Remember this is just a list of changes, so keep the complaining to a minimum.
Also any changes after the "tinkers dont get 85 carpentry, and carps dont get 85 tinkering" are valid i would say so thats the time frame im going for: i.e. "recent changes"


This is what ive gathered so far:
Fighter

Archer
-animal lore down to 65%.
Assassin
-no change?
Barbarian
-no change?
Knight
-no holy tome yet
Priest
-no holy tome yet
-magic resist 100 -> 85
Ranger
-no holy tome yet
Thief
-no change?
Treasure Hunter
-no change?
Warrior
-health regen 10 -> 5


Magic User


Bard
-A new bard final song - Silence (Replaced Decay.)
-Song of stunning and feedback singing time reduced by half.

Druid
-no change?
Mage
-no change?
Monk
-no holy tome yet
-16 pet slots at the moment
Necromancer
-kill changed to have damage based on %health missing instead of killing outright


all Merchants
-soon can only wear ringmail exept blacksmiths

Alchemist
-no change?
Animal Tamer
-no change?
Blacksmith
-some ore effects changed, Keltrunius and Shalrius nerfed
-Veins changed around, some possibly gone
Bowyer
-archery up to 100%
Carpenter
-no change?
Cook
-macefighting up to 85%
-Vendor price on fish steaks lowered
Scribe
-no change?
Tailor
-can not change slots on magical clothing in return for lowering the effectiveness of the cloth
Tinker
-macefighting up to 85%
-no more enchanting gorgets by putting stat jewlery into them
-enchantment stones removed
-obsidian no longer craftable from glass, now mined as shards
-Magical jewls of +3 are no longer craftable


general changes
- armour and jewlery charges removed from game ie fire resistance charges, sneaking charges
- plague now keeps the serial of the person that casted/started it, so murdercounts will find the source
- religions are "soon tm"
- robbers are now a gm made tag, helping robbers can make you wanted
- Ethereal Items are not dropped anymore
- .mayday will now alert all the Blue characters within a certain range
Edits will be COLORD

Re: unofficial changelog made by the people for the people

Posted: Sun Dec 13, 2015 2:36 pm
by Ivan

Code: Select all

Blacksmith
-All veins relocated, some veins removed completely, sizes of veins changed.

Re: unofficial changelog made by the people for the people

Posted: Sun Dec 13, 2015 3:22 pm
by aldath c'om
tailors can not change cloths slot anymore

Re: unofficial changelog made by the people for the people

Posted: Sun Dec 13, 2015 3:30 pm
by Dioner
Bard changes:

A new bard final song - Silence (Replaced Decay.)

Song of stunning and feedback singing time reduced by half.

Re: unofficial changelog made by the people for the people

Posted: Sun Dec 13, 2015 4:34 pm
by Bipina Huntley
armour charges removed from game ie fire resistance charges, sneaking charges
no more gorget+neckle merging for tinkers

Re: unofficial changelog made by the people for the people

Posted: Mon Dec 14, 2015 4:52 am
by Zaradon
Tinkers;

Removed str necklace from gorgets.

Re: unofficial changelog made by the people for the people

Posted: Mon Dec 14, 2015 6:59 pm
by Ert
Zaradon wrote:Tinkers;

Removed str necklace from gorgets.
Dont worry, thats on the list. I added some words to clarify it