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staticsX.mul and staidxX.mul files

Posted: Wed Feb 04, 2009 3:52 pm
by Maximilian Lhoth
Image

The pic on left shows my former Moonglow house after installing the current PangaeaSetupComplete files.

The pic on right shows the house without current PangaeaSetupComplete files installed (except hues.mul), using original OSI files instead.

I examined the new PangaeaSetupComplete.exe and the old one (from Seraph's times) and noticed that other files seem to be exactly same, but statics0.mul is different - the one in Seraph's package was a bit newer (checked "metadata") and its filesize was not the same.

Others noticed the same? Got to experiment more when shard goes up.

Re: staticsX.mul and staidxX.mul files

Posted: Wed Feb 04, 2009 3:54 pm
by Esmeralda
My game looks like the left pic, im on 2d and it is damn annoying. If you find a failsafe way to get us the right pic, i appreciate :D

Re: staticsX.mul and staidxX.mul files

Posted: Wed Feb 04, 2009 3:55 pm
by Maximilian Lhoth
Essy wrote:My game looks like the left pic, im on 2d and it is damn annoying. If you find a failsafe way to get us the right pic, i appreciate :D
I think I may actually be able. Let's wait for the shard to get up and see. :)

Re: staticsX.mul and staidxX.mul files

Posted: Wed Feb 04, 2009 4:10 pm
by Maximilian Lhoth
The "old" PangaeaSetupComplete.exe is here:

http://rapidshare.com/files/193789316/P ... Seraph.rar

Re: staticsX.mul and staidxX.mul files

Posted: Wed Feb 04, 2009 4:11 pm
by inar
As does mine, I thought there was something wrong with my client, hell I even reinstalled in hope it would amend this! Take a trip to Ocllo for a journey into surrealist landscapes.

A solution would be great, go Max!

Re: staticsX.mul and staidxX.mul files

Posted: Wed Feb 04, 2009 5:10 pm
by Kent Strider
He posted the solution, and also if you download alty's version you can't enter the sewers, good job Max!

Re: staticsX.mul and staidxX.mul files

Posted: Wed Feb 04, 2009 11:36 pm
by Uzriel Raven
Woohoo! Worked perfectly, good job man!

Re: staticsX.mul and staidxX.mul files

Posted: Wed Feb 04, 2009 11:44 pm
by Maximilian Lhoth
Looking perfect for me too.

All Khaldun walls and Cove bank walls may not work, so go see. Didn't check them myself.

Re: staticsX.mul and staidxX.mul files

Posted: Tue Feb 24, 2009 11:55 pm
by Kenyon Ahearn
Do they work? (the walls that is)

Re: staticsX.mul and staidxX.mul files

Posted: Wed Feb 25, 2009 1:49 pm
by Maximilian Lhoth
on my 3D 5.9.1 with this rapidshare PangaeaSetup at least Khaldun walls seemed to work.