Wrong
Moderator: Game Masters
Re: Wrong
Yay thanks!Monad wrote:Is now boosted. Prepare yourself with some new potions. Also I suggest to not go there with less than 4 trained chars. Rest is up to you to figure.
- Johnny Walac
- Posts: 4503
- Joined: Mon Nov 17, 2008 3:05 pm
- Location: Sweden
Re: Wrong
Every action needs a counteraction.
Make so that summoned guards do not send people to Wrong.
Thanks.
Johnny
Make so that summoned guards do not send people to Wrong.
Thanks.
Johnny
Re: Wrong
It sends only characters with high enough murdercount and those not in the religion. But there will be changes to the guard ritual.Johnny Walac wrote:Every action needs a counteraction.
Make so that summoned guards do not send people to Wrong.
Thanks.
Johnny
Re: Wrong
I love pangaea, really I do. But it's the only shard in the whole wide world where GMs do these kind of things to players.
And people consider this normal, that's what I don't get lol.
-Drops skills to players (Their time and life, time chosen to use on training to later have fun)
-Gives players the capability to make others unable to play (aka stone)
-Forces players to depend on others to get free'd from jail, while punishing the players that rescue him. (aka wrong, and players who rescue wronged players, get red...)
One thing I can tell by playing many shards, is that, the less GMs try to "balance" things, the more things get balanced.
Examples:
GMs boost wrong cause there's more criminals. Do you really think that will make players stay jailed longer? Or you think players will be more scared to approach cities? Likely it will make red guilds become bigger and bigger so everyone can protect each other/rescue.
Like stoning, if I don't find a solution to save stoned Birds of Prey, I will likely be forced to ally to Nox/Teks. That what the shard needs? No. Likely the only reason why Nox is allied to Teks right now too.
If you leave reds roam more free, people will be forced to do what Tyrion was trying to do, which is ally good guys to destroy the red guys, and with attitudes like that, of players sick of getting ganked, balance restores itself. It's just how things work, reds killing reds, blues killing reds. Imo, let it flow and stop making reds friend of reds.
And people consider this normal, that's what I don't get lol.
-Drops skills to players (Their time and life, time chosen to use on training to later have fun)
-Gives players the capability to make others unable to play (aka stone)
-Forces players to depend on others to get free'd from jail, while punishing the players that rescue him. (aka wrong, and players who rescue wronged players, get red...)
One thing I can tell by playing many shards, is that, the less GMs try to "balance" things, the more things get balanced.
Examples:
GMs boost wrong cause there's more criminals. Do you really think that will make players stay jailed longer? Or you think players will be more scared to approach cities? Likely it will make red guilds become bigger and bigger so everyone can protect each other/rescue.
Like stoning, if I don't find a solution to save stoned Birds of Prey, I will likely be forced to ally to Nox/Teks. That what the shard needs? No. Likely the only reason why Nox is allied to Teks right now too.
If you leave reds roam more free, people will be forced to do what Tyrion was trying to do, which is ally good guys to destroy the red guys, and with attitudes like that, of players sick of getting ganked, balance restores itself. It's just how things work, reds killing reds, blues killing reds. Imo, let it flow and stop making reds friend of reds.
ICQ: 621133872
Re: Wrong
We don't turn red for Wrong rescues and haven't before. You can make a legit business out of it like Ferrum Crucis and The Northbound in the past.
- Boris
- Boris
Leather armor is best for sneaking, because it's literally made from hide.