Tyrion wrote:Would make monks quite interesting combatants.Boris wrote:Wrestling and disarming is actually an excellent idea. I'll keep that in mind.
- Boris
What would you want to do IG?
Moderator: Game Masters
Re: What would you want to do IG?
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- Maximilian Lhoth
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Re: What would you want to do IG?
*remove* malediction stoning guardspam banishment solitude
remove wronging and *pvp* druidcurse
make plague curable by potions
ban speeds exceeding 2d speed. if you wanna use 3d, just antispeedhack it to run as fast as 2d regularly does (81% of the maximum 3d speed being the upper limit). using this is no biggie for someone who can handle something as complicated as (powerfully) playing Pangaea.
implement town capturing, also by guilds! also implement some kind of tax for religions and guilds to pay for their guards. nerf guards so that players can kill them with no plague or guardspam (which should not exist).
boost platemail, so that it gives more ar AND more elemental resistance per part
implement vampire bone variant for metal (gredstinuel? royal?). make it so, that this variant has 4 elemental resists otherwise, 5 if plate.
btw, anyone noticed how most people, fighter class, participating in pvp, are archers (non-religious) or priests (religious)? more pvp classes, by little tweaks.
it's been about carrying poison resist charges against robbers and poison potions against priests trying to paralyze you to do nasty stuff
remove wronging and *pvp* druidcurse
make plague curable by potions
ban speeds exceeding 2d speed. if you wanna use 3d, just antispeedhack it to run as fast as 2d regularly does (81% of the maximum 3d speed being the upper limit). using this is no biggie for someone who can handle something as complicated as (powerfully) playing Pangaea.
implement town capturing, also by guilds! also implement some kind of tax for religions and guilds to pay for their guards. nerf guards so that players can kill them with no plague or guardspam (which should not exist).
boost platemail, so that it gives more ar AND more elemental resistance per part
implement vampire bone variant for metal (gredstinuel? royal?). make it so, that this variant has 4 elemental resists otherwise, 5 if plate.
btw, anyone noticed how most people, fighter class, participating in pvp, are archers (non-religious) or priests (religious)? more pvp classes, by little tweaks.
it's been about carrying poison resist charges against robbers and poison potions against priests trying to paralyze you to do nasty stuff
Re: What would you want to do IG?
Breg wrote:I've also always loved the idea of being able to Mix ores and or possibly socket weapons after elitism. For instance you could Mix Lunar and Startear and just smelting them together for the ingots would be equal to creating an elite peice and then smithing them being somewhat as hard. you get the idea haha.
What is this? World of Warcraft?
Sockets? Really?
Re: What would you want to do IG?
Just because its in WoW doesnt mean its a bad idea.Azrael wrote:Breg wrote:I've also always loved the idea of being able to Mix ores and or possibly socket weapons after elitism. For instance you could Mix Lunar and Startear and just smelting them together for the ingots would be equal to creating an elite peice and then smithing them being somewhat as hard. you get the idea haha.
What is this? World of Warcraft?
Sockets? Really?
Re: What would you want to do IG?
Agreed! Its annoying how much one misses...Darian Darkmind wrote:Better hit rate against monsters, definitely. Nowadays you're pretty much useless without 105 + indy + druid bless + druid curse on enemy.
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Re: What would you want to do IG?
I REALLY agree with this... I've seen ALOT of ideas go to waste, JUST because WoW has it. I'm not saying that Socketing is either good or bad, but it will give Tinkers more to craft. Special Gems and such....Melkor wrote:Just because its in WoW doesnt mean its a bad idea.Azrael wrote:Breg wrote:I've also always loved the idea of being able to Mix ores and or possibly socket weapons after elitism. For instance you could Mix Lunar and Startear and just smelting them together for the ingots would be equal to creating an elite peice and then smithing them being somewhat as hard. you get the idea haha.
What is this? World of Warcraft?
Sockets? Really?
Edit: I don't mean to continue the off topic conversation or encourage it... so I'll say what I'd like to do IG. - I quit playing UO after 10 years for a short time and had only played on Pang for 6 months. So I would like to Heighten my chars and explore some of the higher end mobs and mechanics on this shard. I was quite excited to come back here and start playing again. I'd also like to see the player base increase IG, for more social interaction. Sometimes I feel compelled to wander around to find someone to strike up a conversation.
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Re: What would you want to do IG?
Agreed!.....again O_ODalton Azevedo wrote:Agreed! Its annoying how much one misses...Darian Darkmind wrote:Better hit rate against monsters, definitely. Nowadays you're pretty much useless without 105 + indy + druid bless + druid curse on enemy.
Re: What would you want to do IG?
Sure it can be annyoing but hunting definitely is not too hard here. If we'd increase the hitting rate, we'd need to adjust the mobs in other ways so it wouldn't become too easy - which I don't find necessary. There's few mobs which needs tweaking compared to the loot they give, necromancer for example. But generally it's pretty well balanced.
Re: What would you want to do IG?
I think we should map out role playable races and possibly think about implementing them for just that. Races such as Shabooli, Praetorians, just mostly focusing on the more humonoid races we have now so players can get a fresh Idea for their roleplay. wether or not it goes as far as being able to choose different skin hues or possibly models is up to Staff but it would be pretty sick imo.
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- Maximilian Lhoth
- Posts: 2871
- Joined: Sat Nov 15, 2008 5:05 am
- Location: 378093000
- Contact:
Re: What would you want to do IG?
In practice, impossible to implement anymore, but would be definitely cool;Breg wrote:I think we should map out role playable races and possibly think about implementing them for just that. Races such as Shabooli, Praetorians, just mostly focusing on the more humonoid races we have now so players can get a fresh Idea for their roleplay. wether or not it goes as far as being able to choose different skin hues or possibly models is up to Staff but it would be pretty sick imo.
elves
drows
half-elves
humans
half-orcs