Re: What would you want to do IG?
Posted: Sat Aug 20, 2011 5:21 pm
Give everyone with meditation 10 piety but no tome, even if not in a religion, and the rite "freedom" & sacrament "defigo" to cast without a tome ;)
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GMs can change skin tones if asked and they agree to this race thing. But i mean we don't need GM permission to do this, we can show race simply by colour coding ex: drow ~ Black Robe, Red Cloak, Green SandelsMaximilian Lhoth wrote:In practice, impossible to implement anymore, but would be definitely cool;Breg wrote:I think we should map out role playable races and possibly think about implementing them for just that. Races such as Shabooli, Praetorians, just mostly focusing on the more humonoid races we have now so players can get a fresh Idea for their roleplay. wether or not it goes as far as being able to choose different skin hues or possibly models is up to Staff but it would be pretty sick imo.
elves
drows
half-elves
humans
half-orcs
I missed 35 times hitting an ettin with 110 macefighting and tactcs. So itz is hard to hunt, you can't solo anything except despise with a knight nowadays.....Monad wrote:Sure it can be annyoing but hunting definitely is not too hard here. If we'd increase the hitting rate, we'd need to adjust the mobs in other ways so it wouldn't become too easy - which I don't find necessary. There's few mobs which needs tweaking compared to the loot they give, necromancer for example. But generally it's pretty well balanced.
The max consecutive miss ratio is at MOST: 10. Before you even get to 10 attempts you will land a hit.Blide wrote: I missed 35
Sounds like a broken weapon, try getting it repaired.Blide wrote:I missed 35 times hitting an ettin with 110 macefighting and tactcs. So itz is hard to hunt, you can't solo anything except despise with a knight nowadays.....Monad wrote:Sure it can be annyoing but hunting definitely is not too hard here. If we'd increase the hitting rate, we'd need to adjust the mobs in other ways so it wouldn't become too easy - which I don't find necessary. There's few mobs which needs tweaking compared to the loot they give, necromancer for example. But generally it's pretty well balanced.
I saw a knight soloing ice fiend lately ;o Acutally not heighten even if im right and not everything 110.Wolfie wrote:Sounds like a broken weapon, try getting it repaired.Blide wrote:I missed 35 times hitting an ettin with 110 macefighting and tactcs. So itz is hard to hunt, you can't solo anything except despise with a knight nowadays.....Monad wrote:Sure it can be annyoing but hunting definitely is not too hard here. If we'd increase the hitting rate, we'd need to adjust the mobs in other ways so it wouldn't become too easy - which I don't find necessary. There's few mobs which needs tweaking compared to the loot they give, necromancer for example. But generally it's pretty well balanced.