If wands are limited from fighter class, it should be evaluated from the balance point of view instead if it's logical or not. If they are taken away, it should be balanced out in some other way for priests, more statcap or something. Otherwise it's just purely nerf, whereas changes as this should be +–, not ––.
I definitely don't think priests need any more nerfs compared to other classes.
Wands
Moderator: Game Masters
- Basil Brotheamus
- Posts: 562
- Joined: Mon Mar 28, 2011 9:59 am
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Re: Wands
Basil Brotheamus wrote:Any item what requires more than one merchant to craft is destined to be out of the market as far as I'm concerned.
So I'd say solution is:
- - make them easier to craft and requires only one merchant
- limit them from the lootpool
Basil is double right, although I still prefer the first set of solutions (from the first quote).Basil Brotheamus wrote:If wands are limited from fighter class, it should be evaluated from the balance point of view instead if it's logical or not. If they are taken away, it should be balanced out in some other way for priests, more statcap or something. Otherwise it's just purely nerf, whereas changes as this should be +–, not ––.
I definitely don't think priests need any more nerfs compared to other classes.