i don't see much sense in "avoiding pvp"..
if you go out of town, you know there are risks. you can die to monsters, and you can die to robbers.
should we ask for monster to ress and give our stuff back because we want to avoid trouble?
doesn't make much sense that we play a game and avoid all the hard parts of it because we want it to be safe.
it's like asking a team to make a game and asking them "please, make it so that there's nothing too hard or no game over and stuff"
come on, this is uo!
it's like saying we only want to play half of the game. which is perfectly fine in a single player game where you want to do these quests instead of those ones.
but in a mmorpg, if pvp can happen, it can happen for everybody and when you're a victim you must face it.