so true.Players want a siege system, GMs create it, players complain it creates too much pvp.
But the facts are, with siege system players base is growing.
Moderator: Game Masters
so true.Players want a siege system, GMs create it, players complain it creates too much pvp.
The thing is actually the opposite, as you don't really lose anything (but pride and emmys and whatnot) from not defending your temple, but if someone sieges your town, you're somewhat forced to PvP unless you want to "lose" your cities. And as there was nothing really much to gain from attacking temple either, people mostly did it to have some fun pvp. Not to pvp 5 hours straightMike wrote:Players want a siege system, GMs create it, players complain it creates too much pvp. Basically the only pvp you should feel compelled to participate in is temple defense, the rest is volountary. Temple attacks could be executed without the siege system.
Town takeovers are largely a matter of prestige, while temple defense should largely be a matter of piety. If a religion consequently refuses to defend its holy ground it's weak.Jyrgen wrote:The thing is actually the opposite, as you don't really lose anything (but pride and emmys and whatnot) from not defending your temple, but if someone sieges your town, you're somewhat forced to PvP unless you want to "lose" your cities. And as there was nothing really much to gain from attacking temple either, people mostly did it to have some fun pvp. Not to pvp 5 hours straight :PMike wrote:Players want a siege system, GMs create it, players complain it creates too much pvp. Basically the only pvp you should feel compelled to participate in is temple defense, the rest is volountary. Temple attacks could be executed without the siege system.
In my opinion, not defending the temple when you are able should result in a piety drop. I seen to many members log off during a temple attack. In all religions.Jyrgen wrote:The thing is actually the opposite, as you don't really lose anything (but pride and emmys and whatnot) from not defending your temple, but if someone sieges your town, you're somewhat forced to PvP unless you want to "lose" your cities. And as there was nothing really much to gain from attacking temple either, people mostly did it to have some fun pvp. Not to pvp 5 hours straightMike wrote:Players want a siege system, GMs create it, players complain it creates too much pvp. Basically the only pvp you should feel compelled to participate in is temple defense, the rest is volountary. Temple attacks could be executed without the siege system.
PVP as it is now is a lot better than robber guilds and actually takes off part of the griefing from IG/OOG.Biao wrote:so true.Players want a siege system, GMs create it, players complain it creates too much pvp.
But the facts are, with siege system players base is growing.
Weak or not weak, it doesn't hold any real concequence except a hit towards someone's ego.Mike wrote:Town takeovers are largely a matter of prestige, while temple defense should largely be a matter of piety. If a religion consequently refuses to defend its holy ground it's weak.
I agree, but the main problem is that you can actually never prove if someone logged off cause they didn't want to die, or just cause of RL reasons. I guess that's the reason why there hasn't been this pietydropping rule yet.Johnny Walac wrote:In my opinion, not defending the temple when you are able should result in a piety drop. I seen to many members log off during a temple attack. In all religions.Jyrgen wrote:The thing is actually the opposite, as you don't really lose anything (but pride and emmys and whatnot) from not defending your temple, but if someone sieges your town, you're somewhat forced to PvP unless you want to "lose" your cities. And as there was nothing really much to gain from attacking temple either, people mostly did it to have some fun pvp. Not to pvp 5 hours straightMike wrote:Players want a siege system, GMs create it, players complain it creates too much pvp. Basically the only pvp you should feel compelled to participate in is temple defense, the rest is volountary. Temple attacks could be executed without the siege system.
They can.Jyrgen wrote:Can't headpriests already request a pietydrop to already for those reasons anyway?