stat-locking potion
Moderator: Game Masters
-
- Posts: 2216
- Joined: Sat Sep 10, 2011 4:12 am
- Location: 625-658-845 Nujel'm
- Contact:
Re: stat-locking potion
Let's make it require Weakens to craft, they have no use whatsoever.
The black market was a way of getting around government controls. It was a way of enabling the free market to work. It was a way of opening up, enabling people. - Milton Friedman
- Cirius Do'Brim
- Posts: 738
- Joined: Mon Nov 11, 2013 9:22 pm
Re: stat-locking potion
Or just change weakens. Drink one and you're too weak to gain stats.
Re: stat-locking potion
not a bad idea!Cirius Do'Brim wrote:Or just change weakens. Drink one and you're too weak to gain stats.
Re: stat-locking potion
I don't know. Wouldnt it be nice to keep weakens, just in case? Im sure there are situations where they are needed. Aren't they an ingredient in alchemy as well?
-
- Posts: 1110
- Joined: Tue Mar 03, 2009 12:28 pm
- Location: Winland
- Contact:
Re: stat-locking potion
Dont take away my weakens =( Atleast im using weaken pots to keep str in certain point. Since as an assassin im keeping my dex maxed instead of str.
- Cirius Do'Brim
- Posts: 738
- Joined: Mon Nov 11, 2013 9:22 pm
Re: stat-locking potion
Yeap, they're needed even if they're useless. Even I have a char that drinks them every now and then.
Otherwise I think these potions would have a new purpose. You use normal stat potions to shape stats, then you use these lock potions when they're ideal. How to balance that out, so it doesn't mess up alchemist markets is another deal. When everyone would have their ideal stats, they'd only drink lock potions and they'd literally need to be 3-4 times more expensive than normal stat potions. We have people with HC stats and keeping those HC stats means a lot of business to alchemists.
Otherwise I think these potions would have a new purpose. You use normal stat potions to shape stats, then you use these lock potions when they're ideal. How to balance that out, so it doesn't mess up alchemist markets is another deal. When everyone would have their ideal stats, they'd only drink lock potions and they'd literally need to be 3-4 times more expensive than normal stat potions. We have people with HC stats and keeping those HC stats means a lot of business to alchemists.
Re: stat-locking potion
well i personally do think something like this would have a purpose.
If you are going to be training a skill that requires int (say heighten or w.e) you could just pop one of these back and be good for some amount of time.
Or if you are going on a hunt, you could actually use your bandies, itemID, or other skills without the nuisance of unwanted gains.
To keep alchemy market balanced, you just have to make the time appropriate for it to wear off.
so lets say 1 hour of hunting requires 4 potions to keep stats locked. thats 15min per pot.
Even if alchemists make less gold (and yes i have an alchemist) i think the benefit to the game is worth it. Instead of fighting with keeping your skill ratio where it is you just set it where you like it then drink these pots the rest of your life.. still sounds like lots of gold in my pocket
If you are going to be training a skill that requires int (say heighten or w.e) you could just pop one of these back and be good for some amount of time.
Or if you are going on a hunt, you could actually use your bandies, itemID, or other skills without the nuisance of unwanted gains.
To keep alchemy market balanced, you just have to make the time appropriate for it to wear off.
so lets say 1 hour of hunting requires 4 potions to keep stats locked. thats 15min per pot.
Even if alchemists make less gold (and yes i have an alchemist) i think the benefit to the game is worth it. Instead of fighting with keeping your skill ratio where it is you just set it where you like it then drink these pots the rest of your life.. still sounds like lots of gold in my pocket
- Cirius Do'Brim
- Posts: 738
- Joined: Mon Nov 11, 2013 9:22 pm
Re: stat-locking potion
It's still pretty hard to balance out. At best barbarians drink more vamps than gheals... while another class may find it completely useless.
Re: stat-locking potion
I'd say no to the potion. Will take away a lot of business from Alchemists.
And this is from an assassin with 115/155/2 stats. No need to make even this too easymode.
And this is from an assassin with 115/155/2 stats. No need to make even this too easymode.
Re: stat-locking potion
Demian wrote: And this is from an assassin with 115/155/2 stats. No need to make even this too easymode.
Well, not trying to be a jerk here but you have an Alchemist alt and it's not hard for you to keep your ideal stats.
Whereas i am in the smelly situation with my barbarian who intentionally switched from 105 tactics to get 105 anatomy.
Now, i can barely get a gain while i drink 100 Gmanavamps (keeping int max at 20).
And the gains are still unbeliveably inhumane..