Ved Dwight wrote:Yes to everyone having robbers.
I can understand Ivan's point about the rob and log out, but maybe if it was mandatory the use of .halt (or something else) when you are robbing, and after you use such command, you cant instant logout at inns/houses, having a timer that would be the same when you log out outside (aslong as the .halt effect is on)? Surely would make robbers life very hard, but might prevent the "coward" logout (even if its stupid to stay and fight agasint stronger players)
There is nothing "coward" about logging out right after robbery, its being wise. If you want to be ganked by group of law that has gotten ready after their 15 min preparations for pvp, you dont log out.
There is no need to make robbers life harder which is boring already as it is currently. If you want to see the sparks to start a fire, you need the robbers to be able to make their stand against religions.
No one wants to lose their OP piety abilities, which is the reason there is no non-religious faction or robbers altogether. If you guys didnt have to be in religion just to get the boost from piety to pvm or pvp, we'd already have several small robber guilds on the shard.
So what exactly am I asking here or trying to point out once again? Balance it so that non-religious characters wouldnt be underhanded compared to religions, after that incidents like DMS warring TEK would have no meaning since dms characters would be just as powerful as the tekstone ones, so they could simply oppose them. It'd be up to tekstone to take the risk of warring a large guild, instead of way around.
This way robbers would be put under control with the force of law and its allies instead of simply law strolling in and starting to fight 3v5 and beating the shit out of everyone. You get my point yet?