Magic clothes get damaged
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Re: Magic clothes get damaged
I say no as everything is a pain to get especially in the right slots this would just cause an unneeded burden to the main expense you pay to be able to hunt. Try hunting without cloths that takes forever. Chance of destroying them is too big of a pain and I don't know what you say about cloths being useless people buy up all the lower levels of the useful skills all the time and that's majority of what I wear anyway. Plus as ivan said it does already get damaged if your not careful or someone knows how.
- Bella Pious
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Re: Magic clothes get damaged
not only is finding indy cloth difficult, but also it is difficult to match them into a set.
If you want to make lesser cloth useful, I have an suggestion but I am not sure if it is do-able. How about have good tailor able to change cloth slot without losing the status of the cloth (indy to indy) but using many lesser cloth of the same skill. I think right now tailors can convert Indy into Forti but another cloth slot.
If you want to make lesser cloth useful, I have an suggestion but I am not sure if it is do-able. How about have good tailor able to change cloth slot without losing the status of the cloth (indy to indy) but using many lesser cloth of the same skill. I think right now tailors can convert Indy into Forti but another cloth slot.
Bella Pious, The Vet
Re: Magic clothes get damaged
good ideaBella Pious wrote:not only is finding indy cloth difficult, but also it is difficult to match them into a set.
If you want to make lesser cloth useful, I have an suggestion but I am not sure if it is do-able. How about have good tailor able to change cloth slot without losing the status of the cloth (indy to indy) but using many lesser cloth of the same skill. I think right now tailors can convert Indy into Forti but another cloth slot.
i think it's a great annoyance that you just found that cloth you need, but it's a slot you can't use
Re: Magic clothes get damaged
Bella Pious wrote:not only is finding indy cloth difficult, but also it is difficult to match them into a set.
If you want to make lesser cloth useful, I have an suggestion but I am not sure if it is do-able. How about have good tailor able to change cloth slot without losing the status of the cloth (indy to indy) but using many lesser cloth of the same skill. I think right now tailors can convert Indy into Forti but another cloth slot.
If that's possible, that's a great idea.
Would need a high skill check and if tailors would remain loyal to the economy, it would be a nice service to pay for...
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Re: Magic clothes get damaged
Yeah like indy ro indy while wasting forty, massive, subs, durable and of cojrse that indy in transfer. Could also work forty-forrty when using all cloths up to one thats being transferredVaux27 wrote:Bella Pious wrote:not only is finding indy cloth difficult, but also it is difficult to match them into a set.
If you want to make lesser cloth useful, I have an suggestion but I am not sure if it is do-able. How about have good tailor able to change cloth slot without losing the status of the cloth (indy to indy) but using many lesser cloth of the same skill. I think right now tailors can convert Indy into Forti but another cloth slot.
If that's possible, that's a great idea.
Would need a high skill check and if tailors would remain loyal to the economy, it would be a nice service to pay for...
291-697-526
Re: Magic clothes get damaged
+1Vaux27 wrote:Bella Pious wrote:not only is finding indy cloth difficult, but also it is difficult to match them into a set.
If you want to make lesser cloth useful, I have an suggestion but I am not sure if it is do-able. How about have good tailor able to change cloth slot without losing the status of the cloth (indy to indy) but using many lesser cloth of the same skill. I think right now tailors can convert Indy into Forti but another cloth slot.
If that's possible, that's a great idea.
Would need a high skill check and if tailors would remain loyal to the economy, it would be a nice service to pay for...
p.s. never really gonna happen is it though
Re: Magic clothes get damaged
to even have a chance of being considered it needs more than just 1 indy + 1 forty + 1 massive + 1 subs + 1 durable.
needs to be like, atleast, 4 forties (and the one indy you use to switch)
needs to be like, atleast, 4 forties (and the one indy you use to switch)
- Bella Pious
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Re: Magic clothes get damaged
The point is to make use of those lesser cloths. If we could assign "points" to each level of cloth rank and then set a point requirement for the transferring of cloth slots of each rank of cloth then ppl would gather more of lesser cloth and make them useful.
Re: Magic clothes get damaged
I would mix bella's idea with the first idea. Magic cloth can be cut into 'magic patches', and you need those 'magic patches' to transfer magic from one cloth to another. This way every magic cloth will be worth something, some for turning into patches and others since you can now move the magic to a cloth in another slot.
Re: Magic clothes get damaged
Or, increase those useless clothes by +1 (durable now becomes durable +1 offering 3 points of bonus vice 2) after they've been converted (or leave conversion out), using part of Bella's idea.