Should Pang Have a Power hour?

If you want to know the community’s opinion about a topic, make a poll here.

Moderator: Game Masters

Should Pang have a Power Hour?

Yes.
32
62%
No.
20
38%
 
Total votes: 52

User avatar
Houston
Posts: 1011
Joined: Sun Nov 16, 2008 2:42 pm
Contact:

Re: Should Pang Have a Power hour?

Post by Houston »

Cirre is a former GM, so i should tell you that he knows what he's talking about.

But i think he is perfectly right and same goes for the droprate and success rate for everything.

You just need to know the right timing when to craft on your smith, hunt a dungeon where you may find clothes or just gains in healing without nolifing 2 hours for a 0.1 gain.
Valran Cranium
Posts: 168
Joined: Sat Apr 04, 2009 6:36 pm
Location: WINLAND
Contact:

Re: Should Pang Have a Power hour?

Post by Valran Cranium »

It's been for a long time. Since the heighten system... to make the heighten gains easier.

It's a shard "secret". Many people know about it... they just don't know when it actually is. I know when it is, but if I'd tell you guys about it... that would be "abusing ex-GM powers". Same thing when there was a discussion about easier pozang gains.

There's a buck load of things that Pangaea has, but aren't told about... such as luck.

And most of all, there's a reason why other things are told and others are not.
is Cirre.
Akkarrin
Posts: 868
Joined: Thu May 21, 2009 2:10 pm
Contact:

Re: Should Pang Have a Power hour?

Post by Akkarrin »

we are not a democracy :(
Biggy

Re: Should Pang Have a Power hour?

Post by Biggy »

I'll pay you in inches if you tell me
Garr Growen
Posts: 288
Joined: Thu Jun 03, 2010 5:34 pm

Re: Should Pang Have a Power hour?

Post by Garr Growen »

Not a bad idea at all, atleast we would get for one hour a lot of players to log in and macro somewhere :P it would atleast look like we have a lot of "active" players.
Post Reply