hehe i like quest deeds, but still, it would avoid all the complaints and rushes and religions getting all the kills.
or maybe give quest deeds, but remove all loot from monsters to avoid that kind of crap.
if it's a quest made for gm's for players to have fun, you shouldn't get more money out of it just because your char killed more. for that, you have normal pvm
During Quest / Staff Events
Moderator: Game Masters
Re: During Quest / Staff Events
That's a possibility.Glarundis wrote:hehe i like quest deeds, but still, it would avoid all the complaints and rushes and religions getting all the kills.
or maybe give quest deeds, but remove all loot from monsters to avoid that kind of crap.
if it's a quest made for gm's for players to have fun, you shouldn't get more money out of it just because your char killed more. for that, you have normal pvm
And I do see your point Biggs, but I don't really care. I dont want to ban someone from playing their favorite (possibly only) char. We could try out Glaurundis' suggestion above?
And sorry Mag'etherian, we're totally hijacking your thread.
Re: During Quest / Staff Events
I totally agree that the monsters in quests should not drop any loot.
- Mag'etherian
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Re: During Quest / Staff Events
Well as long as we can keep things positive. I just didn't want the thread turning into some big long debate / arguement. Nothing was ever directed at you either, Ares. =)
Re: During Quest / Staff Events
So the idea would be to reward the people who aren't doing anything but getting in the way and punishing poeple who kill stuff and move forward?
Guess what, gheals mana vamps etc costs more then we would make from the quest that way.
Guess what, gheals mana vamps etc costs more then we would make from the quest that way.
Stop the cuckening on Pang #MakePangGreat
Re: During Quest / Staff Events
I quests arent for profit or a return in the form of a quest deed, quests are a group effort and thats just what they are not atm they are 4 religions rushing ahead to get the big mobs and leaving all guilds and non religion chars behind.Quintoz wrote:So the idea would be to reward the people who aren't doing anything but getting in the way and punishing poeple who kill stuff and move forward?
Guess what, gheals mana vamps etc costs more then we would make from the quest that way.
if you want profit "log your merchant" "its pang bro" "your out of your element" - lol
Re: During Quest / Staff Events
Biggs wrote:I quests arent for profit or a return in the form of a quest deed, quests are a group effort and thats just what they are not atm they are 4 religions rushing ahead to get the big mobs and leaving all guilds and non religion chars behind.
if you want profit "log your merchant" "its pang bro" "your out of your element" - lol
Sorry Biggs, but this wasn't an issue when you were running with us. Now it is all the sudden? Kind of a "you did it to yourself" situation, and you know what I mean because I've had personal conversations with you.
Quests are fine like they are, although there is one change needed in penalties for religion members using AOE spells. Whether it's Imperial, Law, Tek or Nature it doesn't matter, they should be removed from the quest. GM's shouldn't have to do this though, it's avoidable and we're all damn adults here, not some 12 year old kids. Keep your fingers off the macro keys and we won't have to bring up topics pertaining to this. Accidents happen but not in spamming situations or reactions to one idiot using Veritas or Keening. Two idiots doesn't make it any better, so think before you react...or else you make all religions look bad.
Re: During Quest / Staff Events
haha i left imp becuase its not being run correctly... and dont you mean when you was running with me!...
Re: During Quest / Staff Events
After reading all of this, i could not help but laugh and wonder what all this was about..