Bolded the parts which make your opinnion whining.Athan01 wrote:Everything that can possibly instant kill should be remade and changed.
But then again I also think that veritas and malleus are just as much of a joke so what should my opinion really count.
Instakill
Moderator: Game Masters
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- Posts: 1122
- Joined: Tue Dec 02, 2008 6:05 am
Re: Instakill
I whine, therefore I am
Re: Instakill
For your info the allmighty malleus is just the same as keening.
Re: Instakill
It seems that the majority is against any instakilling attributes in the PvP world.
There will be an idea section regarding this poll.
Thanks everyone for voting.
There will be an idea section regarding this poll.
Thanks everyone for voting.
Re: Instakill
For your info the amazing keen is 30 mana against the allmighty malleus 10 Added smillies for truthMonad wrote:
For your info the allmighty malleus is just the same as keening.
Stop the cuckening on Pang #MakePangGreat
Re: Instakill
Actually 0 mana, since the aura regens it back - or not?
Re: Instakill
Come on Zaradon it makes sense that the religon that can regen mana back the fastest and without meditating should have the cheapest rites! Don't be silly!
Stop the cuckening on Pang #MakePangGreat
- Darian Darkmind
- Posts: 2568
- Joined: Thu Nov 27, 2008 3:58 pm
Re: Instakill
I would like to see a system where if you have over 150 HPs and are in full health, you can never be instakilled. As an example if you take 200 points of damage and have over 150 HPs, it is automatically redused to your max HP-1 leaving you with 1 HP so in a case of 160 HPs, you only take 159 points of damage.
However, the strength of necros really come from the small chance of insta-killing people. This is the only reason people are afraid to fight against necros. So if such system is implemented, the class need to be boosted overall.
However, the strength of necros really come from the small chance of insta-killing people. This is the only reason people are afraid to fight against necros. So if such system is implemented, the class need to be boosted overall.
- Johnny Walac
- Posts: 4503
- Joined: Mon Nov 17, 2008 3:05 pm
- Location: Sweden
Re: Instakill
For your info. Malleus is 10 mana. Which is 10 Malleus on 100 Mana. We got 30 mana. Which is 3 Keening on 100 mana. If Law's Aura still regenerates mana (God help us all) you can add a few Malleus on their side.Monad wrote:
For your info the allmighty malleus is just the same as keening.
I'm sure you can calculate the DPS difference in that. Then come back oh allmighty and reveal the info.
Re: Instakill
Johnny Walac wrote:For your info. Malleus is 10 mana. Which is 10 Malleus on 100 Mana. We got 30 mana. Which is 3 Keening on 100 mana. If Law's Aura still regenerates mana (God help us all) you can add a few Malleus on their side.Monad wrote::roll:
For your info the allmighty malleus is just the same as keening.
I'm sure you can calculate the DPS difference in that. Then come back oh allmighty and reveal the info.
That's what it reads on the implemented rite changes. It's not my fault it's not scripted correctly. I suggest to do a bug report.Banshee's Wail
- Copy of Malleus, consumes 10 mana - same restrictions
- Johnny Walac
- Posts: 4503
- Joined: Mon Nov 17, 2008 3:05 pm
- Location: Sweden
Re: Instakill
Next time. Perhaps you should inform the playerbase about these changes. And not hold them on the GM forum and then be suprised when people ask questions.Monad wrote: Banshee's Wail
- Copy of Malleus, consumes 10 mana - same restrictions
That's what it reads on the implemented rite changes. It's not my fault it's not scripted correctly. I suggest to do a bug report.