I said before, going to say it again.
And to the likes of Boris I only say this, I did not engage in something I couldn't do. Maybe you don't have a life besides games but the 100% of our current staff has. Kids and work included.
If things are not advancing is because RL is coming in the middle. When you get a sleepless kid and work 1h away from home it's perfectly normal that when you arrive home you want to do 2 things. Be with your family and take the little time you have to rest your brain from the day of work. Between the 2 there's maybe 15m left to work on Pangaea, like it was said before, I need at least 1h free to work on Pangaea, problem is, it's kinda hard, atm.
I'm trying to organize things to be able to free time in the weekends to work anywhere between 4-8h on Pangaea. I can tell you that there's not a lot of work left to do to put things running, but it takes time to write and then make sure we don't deliver a broken thing, which is kinda hard to do in a quick way. (I really don't like to deliver broken things)
When the system is ready we will deliver it and hopefully grow it, because once the base is there it's not hard to grow on top, but we need a strong base(foundation) as all houses and buildings do. That's why the first part always takes longer than what follows. I could try and deliver something, but that would leave more people pissed than happy and I really don't like to deliver broken things. (It'll still be broken until we are able to track all the small bugs that are always left in the code)
Anyway it's not an easy life. By the way there's still mess to clean from few years back, but we will get there eventually. I'm still aiming to be able to provide a bug "free" shard with top performance in all situations. That takes time and some dedication and lots of players to test shit out and point fingers when things go wrong.
I'm guilty of not delivering but I don't feel bad about it, because my Real Life and sanity come first
Just would like to point out that even if we receded to the previous religion system 2 things would happen, severe server performance drop and in the end people would still go into periods of absence to then return like it always happened in Pangaea since I know it.
What we want to put out is a system that can be challenging and always keep the end game interesting and fun so that we don't go into periods of recession. Plus the staff that is working on the dungeons is more than enthusiastic to keep things challenging for you guys making constant changes and updates to the dungeons so it gets interesting for you guys and with time we will be putting out more interesting monsters for you guys to play with, but it's still a long road to go, for sure, full of bumps and drops in online count, couldn't care less, if I'm still able to deliver content to you guys (which at this point I am not
![Sad :(](./images/smilies/icon_e_sad.gif)
).
I leave with the promise that I'll do my best to free up time to work on Pangaea as I can and to make you guys happy when September comes. (I hope I'm not being too optimistic with that last one)