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Lets see here

Posted: Tue Jan 14, 2014 5:47 am
by Bart Windriver
+1 for me

effective as soon as we back up and running

Re: Lets see here

Posted: Tue Jan 14, 2014 6:58 am
by aldath c'om
Maybe just give us double gains end of month or starting of februsry would be better than straight after its up.

Re: Lets see here

Posted: Tue Jan 14, 2014 7:05 am
by Vaux27
Yeah just a double gains would be nice, on a predetermined date. We were due for our first one of the year soon anyway.

Re: Lets see here

Posted: Tue Jan 14, 2014 7:13 am
by Bart Windriver
i think if the shards down for 4 days tho we should get 4 days of x2 or x1.5

Re: Lets see here

Posted: Tue Jan 14, 2014 7:28 am
by samuel reco
yeah well i totaly didnt want those gains anyway

Re: Lets see here

Posted: Tue Jan 14, 2014 9:14 am
by Palma
+1 on the end of feb thing. Right away doesnt give time for people to tell people and get that 100 online count

Re: Lets see here

Posted: Tue Jan 14, 2014 10:34 am
by Theodore
Why not have a predetermined double gain weekend and have a 2x gain rate for downtime! Muhahaha * is greedy *

Re: Lets see here

Posted: Tue Jan 14, 2014 11:05 am
by Darian Darkmind
Aldath knows better than me, but didn't OSI have "powerhour" which was the first personal hour you as a player were logged in. During that time you gained faster.

How about having something like that for Pangaea for cases like this? The first X hours you are online, you gain faster no matter when you do that.

This would be a lot better than any double-gain time set in stone, because not everyone can participate to them. This way people can take an advantage of the double-gain whenever it fits them instead of trying to force themselves online during a time they simply cannot. If you can only play one hour a day during weeks, you still won't miss the advantage those hours are still double-gain for you.

Re: Lets see here

Posted: Tue Jan 14, 2014 12:38 pm
by Ares
If there's a double gain weekend, we'll decide it. The players will never get to dictate this.