Changes and fixes 18.7 - 20.7

General information concerning the shard / Server
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Wille
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Changes and fixes 18.7 - 20.7

Post by Wille »

Changes:
- Monks are now able to use black staves.
- Rangers are now able to use halberds.

Fixes:
- Magic clothes now spawn with correct names. Wrongly spawned clothes will need to be renamed by a GM.
Last edited by Wille on Wed Jul 20, 2011 2:25 pm, edited 2 times in total.
Hear it not my lord, for it is a knell. That summons thee to heaven, or to hell.
Wille
Developer
Posts: 781
Joined: Mon Mar 02, 2009 3:00 pm
Location: Finland
Contact:

Re: Changes and fixes 18.7

Post by Wille »

Fixes:
-Nightmares no longer disappear on server restarts from players or NPC's.
-Shoes no longer disappear when riding a nightmare during server restart.
-Shortbow, composite bow and longbow are now correctly identified as weapons.
Hear it not my lord, for it is a knell. That summons thee to heaven, or to hell.
Wille
Developer
Posts: 781
Joined: Mon Mar 02, 2009 3:00 pm
Location: Finland
Contact:

Re: Changes and fixes 18.7

Post by Wille »

Fixes:
-Fortune steed chant is now capitalized and you can no longer summon several.
Hear it not my lord, for it is a knell. That summons thee to heaven, or to hell.
Wille
Developer
Posts: 781
Joined: Mon Mar 02, 2009 3:00 pm
Location: Finland
Contact:

Re: Changes and fixes 18.7 - 19.7

Post by Wille »

Fixes:
-Archers NPCs now use their bows.
Hear it not my lord, for it is a knell. That summons thee to heaven, or to hell.
Wille
Developer
Posts: 781
Joined: Mon Mar 02, 2009 3:00 pm
Location: Finland
Contact:

Re: Changes and fixes 18.7 - 20.7

Post by Wille »

Changes:
-Fortified hats now gain the full property list of the target item. Ex:
A bandana -> An exceptional storm giant hide studded cap
= An exceptional storm giant hide studded bandana.
Hear it not my lord, for it is a knell. That summons thee to heaven, or to hell.
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