Shard update 08.25 (player vendors)
Posted: Sun Aug 25, 2013 8:52 am
Ares has gone ahead and developed the player vendor system for us, and it's awesome. Player vendors take a 10% commission of anything sold through them and will decay after 3 months of no interaction by their owner. Each player vendor deed also comes with a permanent (taxless) stall in Mushroom Market that includes 20 lockdowns, 1 secure and 1 container.
Player vendors are able to sell stacks of items (with price set per item), are able to place items on display for sale, and are able to purchase items at a price defined by the player vendor.
I've gone ahead and updated the commands on the webpage, available here.
Information about receiving a player vendor is on the roleplay boards. We're starting with a limited release of 10, but will likely expand the number of available vendors (and market locations) as we go ahead. If/when new market areas open, existing vendor owners will have the option to relocate.

Player vendors are able to sell stacks of items (with price set per item), are able to place items on display for sale, and are able to purchase items at a price defined by the player vendor.
I've gone ahead and updated the commands on the webpage, available here.
Information about receiving a player vendor is on the roleplay boards. We're starting with a limited release of 10, but will likely expand the number of available vendors (and market locations) as we go ahead. If/when new market areas open, existing vendor owners will have the option to relocate.
