RunUO Progress
Posted: Sun May 11, 2014 11:55 am
To do:
- Pangaea-like crafting with Ores/Hides/Bones/Woods
- Spawn world (although spawning tools implemented)
Completed but in testing:
- Macrochecker
- Class system
- Static housing
Completed:
- Removed automatic kill-guards
- *yoink*
- Vendors not invulnerable
- Insurance disabled
- Trammel map with statics modified to remove non-Pangaea-themed crap
Delayed until after launch:
- Religion system (although top priority following launch)
- Guilds taking cities
- Dungeons
- Heightened system
- Pangaea-like crafting with Ores/Hides/Bones/Woods
- Spawn world (although spawning tools implemented)
Completed but in testing:
- Macrochecker
- Class system
- Static housing
Completed:
- Removed automatic kill-guards
- *yoink*
- Vendors not invulnerable
- Insurance disabled
- Trammel map with statics modified to remove non-Pangaea-themed crap
Delayed until after launch:
- Religion system (although top priority following launch)
- Guilds taking cities
- Dungeons
- Heightened system