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Shard update - 20/09/2014

Posted: Sat Sep 20, 2014 6:27 pm
by Iktomi
Still "travelling". Arranging to ship all your worldly belongings around the world has taken a lot more work than I anticipated, so progress on RunUO has been very slow over the last month.

I'm sticking with the October 31st deadline to get something launched, but it may be that it's much more raw than we had hoped. At that point we can, as a community, decide how to proceed - whether that's continue with RunUO and revise things as we go (which should make progress faster); attempt to find other GMs/scripters and continue with PangPOL; or leave PangPOL uncontrolled and use the forums as a general community for players to coordinate within other games.