Changes:
- Monks are now able to use black staves.
- Rangers are now able to use halberds.
Fixes:
- Magic clothes now spawn with correct names. Wrongly spawned clothes will need to be renamed by a GM.
Changes and fixes 18.7 - 20.7
Changes and fixes 18.7 - 20.7
Last edited by Wille on Wed Jul 20, 2011 2:25 pm, edited 2 times in total.
Hear it not my lord, for it is a knell. That summons thee to heaven, or to hell.
Re: Changes and fixes 18.7
Fixes:
-Nightmares no longer disappear on server restarts from players or NPC's.
-Shoes no longer disappear when riding a nightmare during server restart.
-Shortbow, composite bow and longbow are now correctly identified as weapons.
-Nightmares no longer disappear on server restarts from players or NPC's.
-Shoes no longer disappear when riding a nightmare during server restart.
-Shortbow, composite bow and longbow are now correctly identified as weapons.
Hear it not my lord, for it is a knell. That summons thee to heaven, or to hell.
Re: Changes and fixes 18.7
Fixes:
-Fortune steed chant is now capitalized and you can no longer summon several.
-Fortune steed chant is now capitalized and you can no longer summon several.
Hear it not my lord, for it is a knell. That summons thee to heaven, or to hell.
Re: Changes and fixes 18.7 - 19.7
Fixes:
-Archers NPCs now use their bows.
-Archers NPCs now use their bows.
Hear it not my lord, for it is a knell. That summons thee to heaven, or to hell.
Re: Changes and fixes 18.7 - 20.7
Changes:
-Fortified hats now gain the full property list of the target item. Ex:
A bandana -> An exceptional storm giant hide studded cap
= An exceptional storm giant hide studded bandana.
-Fortified hats now gain the full property list of the target item. Ex:
A bandana -> An exceptional storm giant hide studded cap
= An exceptional storm giant hide studded bandana.
Hear it not my lord, for it is a knell. That summons thee to heaven, or to hell.