Coffe machine wrote:New boat command: Clear the deck
- If there are sea monsters stuck on your boat, this command clears your deck. The command works only as a ghost. The bigger the boat, the more often you can use it.
Enchantment stone
- Tinkers can now craft a new item: enchantment stone. These stones add extra damage to weapons in PvM (Player vs. Monster). The extra damage is equal to a 40 piety weapon bless (ref. religions) and they're created from gems.
Others:
- Tons of bug fixes
- New ore created and veins added
- New monsters created for Ice World
- Shalrius price boosted at adv. shopkeep
I like the Enchantement Stone, can't wait to try it out.
It's also good to keep in mind, besides non-religious folks, there's a market even for religious folks.
It's much more practical to "bless" a weapon in about 0,1s. No fails, no mana loss, no INT gains, etc. If you're in your 10-20-30's piety-wise, again, this is the shizzle.
Just 2 clicks and you're done.
- Boris
Leather armor is best for sneaking, because it's literally made from hide.
Kat Asherstone wrote:Umm is this new, hiding and repeatedly trying to rehide doesn't unhide you now?
or am I bugged out O.o
If you succeed you are visible for one ms, but if you fail you'll be visible until you succeed in hiding again. Its up to luck if they can see you or not when you rehide while hidden (if you succeed) if they dont catch the picture of your char atleast your name will be shown in left bottom of the screen for the players around you.
EDIT: As far as i know it gives the message of "you are performing earlier action" or suchs while hidden and spamming thus it does not even attempt to use a skill which would make you visible. (if you use item or different skill it might make you visible instead of giving that message (if i remember correctly there is few other messages that are given when skill is unavaible (example "you cannot do that right now" or suchs)))
I haven't had the chance to play for a while now (busy busy), but updates like this make me want to log on and find out... I hope all you tinkers out there are busting your nuts making a bunch of those stones...
I don't think this warrants a new thread, but since the skill books were apart of some new updates I'll mention it here.
I found a Master tactics tonight with Slade, and I was thinking how useful is .1 when you're getting to 100? .1 within a 1,000 gains seems kind of fruitless, at least not that much value in the market. Even a whole point is a little meh, but much better of an option.
Shouldn't the ones below heighten(Legendary) be a whole point? I don't find that very OP, or even .2 or .5. Something to discuss when we review the drop rate down the road at least.