First of all, sorry for the chaos and poor planning guys. I was talking to Kenyon yesterday and we had a couple ideas for some custom mobs and decided to go for an impromptu quest. Sadly, I only had 5 hours today to script the mobs and plan the quest. I was done scripting 30 minutes before starting the quest, so the planning part went pretty haywire.
And I'm super rusty. It's been like 1½ years since I've last held a quest I think.
I didn't have time to make them no-looters, or spawn proper camps. I just sort of threw everything I had at ya as we went and made the rest up
I got around 50% of them to be no-looters I think.
Anywho.. Thanks to those that showed up! I hope you had a little fun with the custom graphics and mechanics at least. I'll reveal a couple secrets:
- The juggernauts were super succeptible to magic, but had high HP and AR
- The Soul Devourers were easy to take down with melee, but had high resist and AR, and they gave an int curse (a gmummy curse for int)
- The final boss "The Affliction" copied himself, and the copies copied themselves, but they could all be dispelled in one go with a mass dispell. At one point you were fighting 7-8 bosses at the same time (and this guy is worse than a Balron).
And thanks to Kenyon for taking the IG charge and pretty much running the show.
It'll be better next time I hope.