Honestly, the only way around looting scripts is if you make an ingame system where we are able to make a customizable list of what we want to loot. Aldath beat me to it, but I would do something like that, here is the deal, as I stated in a previous post, people are already using these in at least PvM and I wouldn't doubt in PvP, if you make an in game command, that only works on PvM corpses, there is a good shot people will shy away from running an extra macro to loot things and that way you can set the parameters yourself server side.
I know it is a lot of work but the way I see it the only way, I know obviously you still might get those few who use a looting script BUT if you introduce a command with togglable parameters that players can set themselves via an in game gump and parameters you, the staff set server side that only the staff have access to, you can help assuage the scourge which is looting scripts which are already in use.
But once you have set a system in place, a command and a gump where we can set our looting preferences, you can then go in and add checks and balances to monitor people's looting speeds, without posting these checks and balances you can then make it just that much harder to use a looting script.
For checks and balances, once a looting command was added, you can add a couple to a few checks to the onremove script from a corpse:
First off, make the command only usable on PvM Corpses.
Second, check the speed with which item(s) are being removed from a corpse, as an example, if 5 items are being removed from a corpse in a matter of 2 seconds, chances are something is fishy there, especially if we are talking in PvP.
Third, when the command is used to loot in PvM, have it register it some how, that way, if items are being moved rather quickly from a corpse and that cprop isn't registered somewhere (either on the corpse being currently looted or the loottee) you can investigate it.
This would be the only way to get around looting quickly in pvm and not pvp, as far as being able to loot quick. Looting is one of the great annoyances with UO, it doesn't come down to laziness in my book, it comes down to people have moved on with their lives and seen other games that have a more streamlined looting system while Ultima, despite it's greatness has fallen behind times in many departments, looting being one.
Even if you started out in baby steps, I can tell you, just having a looting command that grabs everything right now and adding upon it as time passes would be a huge improvement, at least then, someone can write an easyuo script that just drops junk items on the ground that you have looted until the command is more streamlined and offers options in game as far as items and what not.
Zaradon wrote:Suck it up or uninstall.
People have gone too lazy.
Posting shtuff like this only leads to pissing people off, so perhaps a little less this and more back on the topic.