Remove solitude.

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Moderator: Game Masters

Remove solitude

Poll ended at Wed Jan 29, 2014 11:15 pm

Yes!
39
71%
Hell no !
16
29%
 
Total votes: 55

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Tyrion
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Re: Remove solitude.

Post by Tyrion »

Mox wrote:
Tyrion wrote:Discussion should be held in the religion improvements thread, not public forum.
This basically, poll is useless.
ijs.
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Edward Sinclair
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Re: Remove solitude.

Post by Edward Sinclair »

Yea Ivan, I got it now, unfortunatly Law/AG do it for the war and PVP, not to take the towns, honestly many times the siege is the only way force Imperial to PVP.
I find this very difficult to believe as Imperials frequently PvP regardless of whether a siege takes place or not. I think what you REALLY mean to say, is that Imperials don't fight without guards nearby, without taking various precautions to ensure our safety. If that is what you meant, you're overestimating our stupidity/underestimate our intelligence...!

If you're under the impression that Imperials only started PvPing because a particular Portuguese group became more active, I'm not sorry to say that you don't know what you're talking about.

Also, don't expect it to be a walk in the park when you attack a key city. Whenever Tekstone attacked Britain, solitude was not lightly used. Now that Tekstone is inactive, and Imperial has enough survival instinct not to attack such a key city, it's easy for Law's side to dismiss solitude now that the shoe is on the other foot.
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Atlantis
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Re: Remove solitude.

Post by Atlantis »

Nope Edward, its pure truth what I said, and what I ment to say.
That Portuguese group are ones that are stupid, since they invest milions on gears and then go risk the shit balls too your main town on solitude area with druids cursing their ass just to get some fun!
Talerco Pious
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Re: Remove solitude.

Post by Talerco Pious »

Atlantis wrote:Nope Edward, its pure truth what I said, and what I ment to say.
That Portuguese group are ones that are stupid, since they invest milions on gears and then go risk the shit balls too your main town on solitude area with druids cursing their ass just to get some fun!
All that to keep dat pvp alive!
I whine, therefore I am
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Atlantis
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Re: Remove solitude.

Post by Atlantis »

Talerco Pious wrote:
Atlantis wrote:Nope Edward, its pure truth what I said, and what I ment to say.
That Portuguese group are ones that are stupid, since they invest milions on gears and then go risk the shit balls too your main town on solitude area with druids cursing their ass just to get some fun!
All that to keep dat pvp alive!
You can bet on that!
Athan01
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Re: Remove solitude.

Post by Athan01 »

Demian wrote:Not before Kill is removed without compensation.
Without compensation? gtfo
Nevermind removing it ill settle for a solitude reflection, damage I would recieve from solitude should be received by the caster. "Balanced" that way right?
Anyway even though it was the third post into this topic: kill has absolutely nothing to do with this topic so stop being a little bitch about it

On topic: yes remove solitude its retarded from both religions perspective. As far as I am aware it has imperial attacking britain in irons and radlius and law not wanting to come near moonglow. Sooner it is gone the more fun everything will be for all of us.
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Glarundis
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Re: Remove solitude.

Post by Glarundis »

we all know that solitude is OP and shit, but isn't that one way to say that religions (or atleast a religoin in a specific area) shouldn't be messed with?
it's like when you're against a 60p priest, you just gtfo instead of trying to win 1vs1. now, i know some ppl don't like solitude, but i don't like the fact that i have to face 60p priests aswell :P

these rituals, however OP they may be, aren't they (we're talking about solitude/malleus/veritas/all that crap) what makes a religion not be messed with?because if we take all this shit away, don't non-piety chars become stronger already? unless you're 60p or 50p. you can already witness it right now. how many 40p non-heighten priests are you seeing on the battlefield?more and more are leaving the class because it's not special anymore. i don't mind that, but in a way shouldn't religions still be able to say gtfo to whoever invades their holy area? for the sake of rp (i know that ppl don't give a fuck about it and just want the loot, but shouldn't the rp allow for such OP shit sometimes?)

all this to say, if ppl do want to remove solitude because it's OP, then why can't i (and loads of ppl for that matter) ask for a removal of ANYTHING that i feel is overpowered, be it 60p priest, malleus, boosting rings, fully blessed babas, etc etc etc.

are you guys getting my point?
(i know that solitude/kill are OP considering they will just kill and that's it, but i hope you're getting my point)
tehsquish
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Re: Remove solitude.

Post by tehsquish »

I'm with Glar - to me it just makes sense that attacking a religion's holy city should be an incredibly dangerous proposition.

I think the problem is there's not enough reward for those who try to attack the holy city. Maybe they should get something better in return if they try/succeed.
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Atlantis
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Re: Remove solitude.

Post by Atlantis »

Try it out Glarundis, try it out, make polls. if like 80/90% of the Pangaea players agree with you, GMs might consider the change you purpose. ATM, stuff that kills you, and you are not able to counter it, its OP, everyone agrees on that.
You can counter solitude yes, the moment i saw one guy taget me with solitude, I ran my ass off away and still got 123 damage... But I am with you. If you think other stuff is OP, lets sort it out!
Biggs
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Re: Remove solitude.

Post by Biggs »

If solitude isnt removed can you atleast make it so solitude is un usable if the city is seiged. [once rite is cast on seige stone solitude no longer works untill broken]
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