Remove solitude.
Moderator: Game Masters
- Darian Darkmind
- Posts: 2568
- Joined: Thu Nov 27, 2008 3:58 pm
Re: Remove solitude.
Yup, and I edited as well.
Re: Remove solitude.
Afaik Tekstone has recieve boosts and other religions havent been contacted about it.
Everything about law restrisctions as to do with any changes or attempts to make other religions like law.
Everything about law restrisctions as to do with any changes or attempts to make other religions like law.
Re: Remove solitude.
According to DD's post on earlier page, religious rite tweaks also matter for those with no-religious characters. But since its pang, 3rd party doesnt have a yay or nay in the talk.
Even if we are one "big community" we are unreasonably split into groups of players and the changes that have afterall effect in whole pangaeas balance will be only talked with the group that it affects directly.
Even if we are one "big community" we are unreasonably split into groups of players and the changes that have afterall effect in whole pangaeas balance will be only talked with the group that it affects directly.
- Cirius Do'Brim
- Posts: 738
- Joined: Mon Nov 11, 2013 9:22 pm
Re: Remove solitude.
That part's left for the GM's to decide. They determine how it fits and does it shake the tome balance. All factors are handled, noted and talked through.Darian Darkmind wrote:Also, just to point out how full of shit Cirre's argument is. As long as the re-placement can affect the third party, the third party should have a say in the matter as well.
Replacement -> both religions dig it -> GM's -> yes/no.
That's the protocol.
Re: Remove solitude.
I cant see how that will keep the shard balanced overall, sure it gets changes done but religions can just go for inventing ideas to boost themselves and leave rest of the classes/shard behind.Cirius Do'Brim wrote:That part's left for the GM's to decide. They determine how it fits and does it shake the tome balance. All factors are handled, noted and talked through.Darian Darkmind wrote:Also, just to point out how full of shit Cirre's argument is. As long as the re-placement can affect the third party, the third party should have a say in the matter as well.
Replacement -> both religions dig it -> GM's -> yes/no.
That's the protocol.
- Cirius Do'Brim
- Posts: 738
- Joined: Mon Nov 11, 2013 9:22 pm
Re: Remove solitude.
We have a competent staff. They know what they're doing and they note all the factors. "Inventing ideas to boost themselves" will never go through.Ivan wrote:I cant see how that will keep the shard balanced overall, sure it gets changes done but religions can just go for inventing ideas to boost themselves and leave rest of the classes/shard behind.
Re: Remove solitude.
I also just want to say we should have faith in our staff. Lots of people see this as a problem - I'm sure they've noticed and they're probably thinking of solutions the same as you all are. A little faith does go a long way.Cirius Do'Brim wrote:We have a competent staff. They know what they're doing and they note all the factors. "Inventing ideas to boost themselves" will never go through.Ivan wrote:I cant see how that will keep the shard balanced overall, sure it gets changes done but religions can just go for inventing ideas to boost themselves and leave rest of the classes/shard behind.
Re: Remove solitude.
like I said before dont attack home citys of the two major religions and it isn't a problem. And disable solitude if home town is under seige
Re: Remove solitude.
Yep. It only starts to really hurt when you're really close to Britain/Moonglow.Biggs wrote:like I said before dont attack home citys of the two major religions and it isn't a problem