Tekstones inconvenience..

Discuss here anything you like to, but keep a proper tone

Moderator: Game Masters

Kent Strider

Re: Tekstones inconvenience..

Post by Kent Strider »

All I can say is, Repsak was always right. The reason Tekstone wasn't as strong as the others is because they are the bad guys and will simply wipe out Britain, which is completely understandable, but then the noobs get mad and quit because they can't even log.

Quintoz also makes a valid point though, back in the day when you killed someone you took their gear and they were down, now they go to the healer and come back .grab and run home. Tekstone should lose guards more than likely, and just bring back old school plague bearers, Reppy had it right in the beginning.
Frog Morton
Posts: 359
Joined: Sat Feb 06, 2010 2:30 am

Re: Tekstones inconvenience..

Post by Frog Morton »

Exactly
meaningless visual "noise"
auditory hallucinations / sound distortions
altered sense of space and time
fear and/or paranoia
feeling as though one is losing one's mind
feeling as though one is dying
Zendrick
Posts: 376
Joined: Sun Jan 18, 2009 3:40 pm
Location: Bradford, ON. Canada
Contact:

Re: Tekstones inconvenience..

Post by Zendrick »

This post is becoming ridiculous, i wasn't complaining about their strength at all, as i wasn't and have yet to be killed since i re-made my account, i was more concerned because their actions are more than likely going to drive players away.. which is what we do NOT need at all.
Enkidu Gorwraith-Voice of the People
User avatar
Dista
Posts: 301
Joined: Tue Sep 22, 2009 5:24 pm
Location: Ottawa Valley, ON. Canada
Contact:

Re: Tekstones inconvenience..

Post by Dista »

Rincoe wrote:I just thought i would add how nice and inconvenient it is for there to be no britain available to the playerbase. I will most likely be limiting my logging time due to the ill-planned "attack" and annoying actions :D does anyone else see this as inconvenient? or do i stand alone on this..?
New players. This is an inconvenience. That is all.
"Come forth into the light of things,
Let Nature be your teacher."

- William Wordsworth
User avatar
Darian Darkmind
Posts: 2568
Joined: Thu Nov 27, 2008 3:58 pm

Re: Tekstones inconvenience..

Post by Darian Darkmind »

The children these days...

Giving guards to Tekstone was a big mistake. Instead removing them from Law and Imperial would of done the trick. Always had done, but never was done.
User avatar
Maximilian Lhoth
Posts: 2871
Joined: Sat Nov 15, 2008 5:05 am
Location: 378093000
Contact:

Re: Tekstones inconvenience..

Post by Maximilian Lhoth »

Image

Creative fellas :P

(Brit moongate cannot be used by gems atm)
User avatar
Quintoz
Posts: 3508
Joined: Fri Nov 14, 2008 6:41 pm

Re: Tekstones inconvenience..

Post by Quintoz »

Was this guy that joined tek but turned out to be no good so as our rules stated we stoned him and I guess he tried to run.
We'll remove it as soon as we can tho, sucks to be blocking the mg.

Edit : maybe a gm could move it for us to like our temple or w/e?.
Edit2 : It's been moved your free to enjoy brit mg once again!.
Last edited by Quintoz on Tue Mar 09, 2010 7:35 pm, edited 1 time in total.
Image

Stop the cuckening on Pang #MakePangGreat
User avatar
Kolpitor
Posts: 442
Joined: Mon Nov 24, 2008 8:58 pm
Location: Finland
Contact:

Re: Tekstones inconvenience..

Post by Kolpitor »

heh, he nearly got there where he was heading :P
Image
Post Reply