New rule
Moderator: Game Masters
- Johnny Walac
- Posts: 4503
- Joined: Mon Nov 17, 2008 3:05 pm
- Location: Sweden
Re: New rule
Quintoz wrote:Balrons and voids mmm omnomnom
Omnomnomnom
Re: New rule
Sorry mate, not a week. FOREVAAAKent Strider wrote:Way to go off topic 100%
Dryloot week plz, not cloth loot week.
Re: New rule
yeah, this cloth thing is forever (until it's changed)
i agree that with this (and preferably with dryloot) we need hunting spots (both outside dungeon and inside dungeon) go back to what they were
i agree that with this (and preferably with dryloot) we need hunting spots (both outside dungeon and inside dungeon) go back to what they were
Re: New rule
Alright, lets say there is a hunting group in Hyloth. They are geared for PvM, the robbers that enter more than likely have crap cloths on or none at all, but they are geared to the teeth other wise for PvP. It will still be a good fight I guess but the robbers will KNOW they were going to rob. Not the other way around.
Re: New rule
Well archer vs elemental resist is kinda godlike, I allways wear my auras fighting Johnny and I love taking 12 dmg instead of 23 from deadlies.
As for hunting spots, they are being moved back - or so it's been said on common religon forums.
As for hunting spots, they are being moved back - or so it's been said on common religon forums.
Stop the cuckening on Pang #MakePangGreat
Re: New rule
that's the crucial part everyone is forgetting about. thanks for pointing thatKent Strider wrote:but the robbers will KNOW they were going to rob. Not the other way around.
I may be wrong, but I don't think robbers will risk a million to make a million.
they'll risk 100k to make a million. Because if so, they can lose once or twice and still win.
And the, somehow, people make robber chars because they're good at pvp
so they'll possibly win with crappier gear (but pvp gear, which matters!)
And! They go out like a pack of wolves, looking around for easy prey
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- Posts: 118
- Joined: Mon Aug 17, 2009 7:21 pm
Re: New rule
The point about robbers having more to lose is valid, but what concerns me most is that this will not improve the economy one bit.
To summarise peoples points about why the hunter has more to lose:
Cloths are more important in PvM than PvP. <
Assassin could wear full dskull with elite onyx spear and jewels etc, and lose nothing.
But again, I think just armour/weapon loot or full loot would've been a better idea, my two rupees.
To summarise peoples points about why the hunter has more to lose:
Cloths are more important in PvM than PvP. <
Assassin could wear full dskull with elite onyx spear and jewels etc, and lose nothing.
But again, I think just armour/weapon loot or full loot would've been a better idea, my two rupees.