UO with Pangaea Client BETA test

For general discussion concerning Pangaea

Moderator: Game Masters

User avatar
Boris
Admin
Posts: 6972
Joined: Tue Apr 27, 2010 6:55 pm
Contact:

Re: UO with Pangaea Client BETA test

Post by Boris »

Blide wrote:Also aren't lot of stuff visable only on more patched versions? For example if malas reopens and stuff?
We only need to triple the current playerbase for such a thing to happen - so don't worry.

- Boris
Leather armor is best for sneaking, because it's literally made from hide.
User avatar
Ernil
Posts: 212
Joined: Tue Jul 28, 2009 12:48 pm
Contact:

Re: UO with Pangaea Client BETA test

Post by Ernil »

Dont release malas until there is a 100+ stable players.
Image
279316764
User avatar
Blide
Posts: 236
Joined: Mon Apr 06, 2009 3:19 pm
Location: sLOVEnia
Contact:

Re: UO with Pangaea Client BETA test

Post by Blide »

Sush Ernil !

Also if I remember corectly New Heaven has some graphics that don't show correctly in old client.
Image
User avatar
Boris
Admin
Posts: 6972
Joined: Tue Apr 27, 2010 6:55 pm
Contact:

Re: UO with Pangaea Client BETA test

Post by Boris »

Blide wrote:Also if I remember corectly New Heaven has some graphics that don't show correctly in old client.
New Haven should be safe, but Khaldun might be a problem.

- Boris
Leather armor is best for sneaking, because it's literally made from hide.
User avatar
Boris
Admin
Posts: 6972
Joined: Tue Apr 27, 2010 6:55 pm
Contact:

Re: UO with Pangaea Client BETA test

Post by Boris »

Correction, couldn't find anything wrong compared to 5.0.9.x.

Might actually be a tiny bit faster aswell.

- Boris
Leather armor is best for sneaking, because it's literally made from hide.
Melkor
Posts: 202
Joined: Tue Feb 24, 2009 1:11 am

Re: UO with Pangaea Client BETA test

Post by Melkor »

Malas was one of the biggest mistakes on this shard in my opinion, we never had the playerbase for two worlds of such size.. T2a on the other hand.. The mistake there was closing it down!
Image
Bakme
Posts: 44
Joined: Tue May 10, 2011 9:03 pm
Location: Denmark
Contact:

Re: UO with Pangaea Client BETA test

Post by Bakme »

Melkor wrote:Malas was one of the biggest mistakes on this shard in my opinion, we never had the playerbase for two worlds of such size.. T2a on the other hand.. The mistake there was closing it down!
I agree, it had a lot of fun hunting content and didn't really make Brit and the surroundings seem lees active.
Kent Strider

Re: UO with Pangaea Client BETA test

Post by Kent Strider »

Got to disagree I thought Malas was an awesome place with awesome towns and I know normally games aren't kept alive by making a map smaller. I know this is a special case and all, but it still sucks to lose any area imo.
User avatar
Dalton
Posts: 614
Joined: Mon Nov 24, 2008 10:41 am
Contact:

Re: UO with Pangaea Client BETA test

Post by Dalton »

Melkor wrote:T2a on the other hand.. The mistake there was closing it down!
Agreed!!


And thanks for for posting this version Neon.
ICQ: 198723604
User avatar
Lily Shiar
Posts: 404
Joined: Sat Sep 18, 2010 4:55 pm
Location: Finland

Re: UO with Pangaea Client BETA test

Post by Lily Shiar »

I'm gonna test this thingie at work. So do not kick my arse for strange IP Boris :D

And yeah! Puke on Malas, Hail for T2A!
I am nobody. Nobody is perfect. Therefore, I must be perfect!
Post Reply