New Scripter!
Moderator: Game Masters
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- Posts: 240
- Joined: Mon May 16, 2011 3:43 pm
Re: New Scripter!
If you need translation, you can always PM me.
Re: New Scripter!
What's this basically mean, mate? Identified as weapons to vendors orrr?-Shortbow, composite bow and longbow are now correctly identified as weapons
Edit:
Or do you mean in looting rules?
632-140-419
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- Posts: 37
- Joined: Tue Oct 12, 2010 3:45 pm
Re: New Scripter!
Nice to hear, congratulations
Though, your name does ring bells... I'm also in the process of learning scripting (not related to UO) and appreciate the mind ache that can result from trying to write a script with a simple function in mind I have lots of ideas that I initially proposed for Pang2, I'm considering posting them here but I did say *lots* of ideas....
Let me know if you're up for the challenge
Though, your name does ring bells... I'm also in the process of learning scripting (not related to UO) and appreciate the mind ache that can result from trying to write a script with a simple function in mind I have lots of ideas that I initially proposed for Pang2, I'm considering posting them here but I did say *lots* of ideas....
Let me know if you're up for the challenge
Re: New Scripter!
You can post ideas on the ideas board
Identified as weapons means that they will spawn with the right kind of magic properties, are possible to be blessed, etc. Generally scriptwise what was only possible to be done to weapons wasn't always possible to be done to them, and now is. Things I do don't have an effect on rules, only scripts.
Identified as weapons means that they will spawn with the right kind of magic properties, are possible to be blessed, etc. Generally scriptwise what was only possible to be done to weapons wasn't always possible to be done to them, and now is. Things I do don't have an effect on rules, only scripts.
Hear it not my lord, for it is a knell. That summons thee to heaven, or to hell.
Re: New Scripter!
Wille wrote:You can post ideas on the ideas board
Identified as weapons means that they will spawn with the right kind of magic properties, are possible to be blessed, etc. Generally scriptwise what was only possible to be done to weapons wasn't always possible to be done to them, and now is. Things I do don't have an effect on rules, only scripts.
Ahhhh ok! Sounds great, that will definitely be useful. Thanks!
632-140-419
Re: New Scripter!
Changes:
-Fortified hats now gain the full property list of the target item. Ex:
A bandana -> An exceptional storm giant hide studded cap
= An exceptional storm giant hide studded bandana.
632-140-419