Why does every IC story with multiple participants...
Moderator: Game Masters
- Johnny Walac
- Posts: 4503
- Joined: Mon Nov 17, 2008 3:05 pm
- Location: Sweden
Re: Why does every IC story with multiple participants...
I think it's cool that the Roleplay section is being used. But whether the reader enjoys the story or not is up to them. Simple as that. If someone likes the RP with dead guards they can also jump on the RP train and post similar SS and story.
Re: Why does every IC story with multiple participants...
What he said, if they wouldnt want replies, they put it in the appropriate section, and flooding the rp section with memes isnt any better then dick measuring.Johnny Walac wrote:I think it's cool that the Roleplay section is being used. But whether the reader enjoys the story or not is up to them. Simple as that. If someone likes the RP with dead guards they can also jump on the RP train and post similar SS and story.
The true problem here is people editing their bids on an auction, seriously what the fudge.
Re: Why does every IC story with multiple participants...
I hate to mention this topic again but ive always said there needs to be ig markets more.... if not totally ig only sales someone needs to be hosting them *looks at melker!! do somat ig...* lolMelkor wrote:What he said, if they wouldnt want replies, they put it in the appropriate section, and flooding the rp section with memes isnt any better then dick measuring.Johnny Walac wrote:I think it's cool that the Roleplay section is being used. But whether the reader enjoys the story or not is up to them. Simple as that. If someone likes the RP with dead guards they can also jump on the RP train and post similar SS and story.
The true problem here is people editing their bids on an auction, seriously what the fudge.
Re: Why does every IC story with multiple participants...
This is the truth.Biggs wrote:true but game mechanics time zones bla bla dont count you guys wont sit in occlo guarding it i always thought pvp should be organised anyway like guys were planning an attack on sat around 2100 gmt tme can yas make it? that way roleplay can be made... same goes the other way round were planning on removing your guards out of occlo can yas make it for this time and date. its lame but with such low player activity it seems its the only way with out scripting that citys like that can be taken with rp and pvp
"last i knew it was illegal to hate someone" Richard Mota
Re: Why does every IC story with multiple participants...
why not to make it pvp type quest lead by a gm? since we have gms now online a lot they could post on religion forums time and date and actualy give the city to winners of the fight.
Re: Why does every IC story with multiple participants...
I would like to pose a question to those who spam the General Roleplay forum. Do you have self esteem issues? Is it the lack of any sort of ability to contribute that drives you to post? Most of the activity in conflict related topics is carried out by people who have zero effect on them, and have no pvp ability. It's rare to see anything written by a good player.
"last i knew it was illegal to hate someone" Richard Mota
Re: Why does every IC story with multiple participants...
PvP doesn't make the entire game bro, only for warmongers does it matter that much. People contribute themselves which is great imo.
- Maximilian Lhoth
- Posts: 2871
- Joined: Sat Nov 15, 2008 5:05 am
- Location: 378093000
- Contact:
Re: Why does every IC story with multiple participants...
Ocllo topic was probably meant to make GM's give Ocllo to Imperial, as SS proof of continuing siege, with some RP there to make it better.
Telborea topic is likely meant to scare people to pay Telborea and to make people understand Telborea can be troublesome even though only a playermade guild.
It kinda annoys me (guess I got to grow up, but hey, I'm a rather young male ape anyway)... doesn't make me rage, but annoys a bit, occasionally, when people post pics of my dead 10 piety monk, but it has to annoy them too that I can blast them with Flamestrike-Hellfire with no gear to lose.
Telborea topic is likely meant to scare people to pay Telborea and to make people understand Telborea can be troublesome even though only a playermade guild.
It kinda annoys me (guess I got to grow up, but hey, I'm a rather young male ape anyway)... doesn't make me rage, but annoys a bit, occasionally, when people post pics of my dead 10 piety monk, but it has to annoy them too that I can blast them with Flamestrike-Hellfire with no gear to lose.
Re: Why does every IC story with multiple participants...
You're not a target here which makes a pretty interesting point. You're one of the players that has enough skill not to spam the General RP topics with subhuman garbage but rather take action in game.Maximilian Lhoth wrote:Ocllo topic was probably meant to make GM's give Ocllo to Imperial, as SS proof of continuing siege, with some RP there to make it better.
Telborea topic is likely meant to scare people to pay Telborea and to make people understand Telborea can be troublesome even though only a playermade guild.
It kinda annoys me (guess I got to grow up, but hey, I'm a rather young male ape anyway)... doesn't make me rage, but annoys a bit, occasionally, when people post pics of my dead 10 piety monk, but it has to annoy them too that I can blast them with Flamestrike-Hellfire with no gear to lose.
"last i knew it was illegal to hate someone" Richard Mota
Re: Why does every IC story with multiple participants...
The game has changed. Now we're arguing with an idiot without realizing he's dragging us down to his level. The victor is Yonki!
http://www.knoechel.dk/pangaea/viewtopi ... 9&start=30
http://www.knoechel.dk/pangaea/viewtopi ... 9&start=30
"last i knew it was illegal to hate someone" Richard Mota