New Robber Rule.

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Johnny Walac
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Re: New Robber Rule.

Post by Johnny Walac »

Simmo wrote:Awh i cought myself here. But i had nothing against that, was fun. Tho i want my spear back.
You will have to kill me first and pry it from my cold fingers.
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Glarundis
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Re: New Robber Rule.

Post by Glarundis »

rofl

well i don't think there's a way to prove it very well

but i agree robbers should be allowed to attack on sight.
BUT
blue players should also be allowed to attack robbers on sight.

they don't need to talk, they know it's a robber and can kill him if they want to

if it was up to me, ppl should be able to rob just by saying give me your stuff immediately, and not have to wait to rp some "decent" stuff. some seconds would be enough to start attacking the person


to let the flaming go, i'd even allow robbing on sight and precast and dungeon entrance blocking and stuff (lol i'm joking here, but i'd love to see the flaming on forum)
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Johnny Walac
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Re: New Robber Rule.

Post by Johnny Walac »

Glarundis wrote:rofl

well i don't think there's a way to prove it very well

but i agree robbers should be allowed to attack on sight.
BUT
blue players should also be allowed to attack robbers on sight.

they don't need to talk, they know it's a robber and can kill him if they want to

if it was up to me, ppl should be able to rob just by saying give me your stuff immediately, and not have to wait to rp some "decent" stuff. some seconds would be enough to start attacking the person


to let the flaming go, i'd even allow robbing on sight and precast and dungeon entrance blocking and stuff (lol i'm joking here, but i'd love to see the flaming on forum)
Do you use your pointy nipples as telescopic antennae to transmit data back to Earth?
And there is an 100% excellent way to proove it. Simply by SS.
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Azrael
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Re: New Robber Rule.

Post by Azrael »

Repsak used to have a very nice good rule to fix this kind of thing.

If robber A shows up to victim B and victim B starts running with no roleplay or anything than robber A has the ability to kill victim B because running away was a sign he was running from robber A and thats roleplay itself. It was along the times that victim B was not listening.

Ex: robber A shows up, "Halt" victim B does not halt, and runs. That is the same as refusing to hand over the items as if robber A says "Hand me your gear, and I will spare you"


works for me no?
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Glarundis
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Re: New Robber Rule.

Post by Glarundis »

guess so, but i would like us blue chars to be able to say "halt" to red players too and be able to attack them if they run away, or attack them if they stay and in time we say "sorry, but you must die, i will make justice"
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Azrael
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Re: New Robber Rule.

Post by Azrael »

Glarundis wrote:guess so, but i would like us blue chars to be able to say "halt" to red players too and be able to attack them if they run away, or attack them if they stay and in time we say "sorry, but you must die, i will make justice"

Sounds reasonable to me.
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Dista
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Re: New Robber Rule.

Post by Dista »

Azrael wrote:
Sounds reasonable to me.
+1
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Quintoz
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Re: New Robber Rule.

Post by Quintoz »

How is that a "very good rule" when they will have good head start becouse you stoped to say "halt" and he didn't run for say 5 sec so you start typing then all of a sudden he ran off.. Better to allow attack on sight after they've ran from RP in the past.
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Boris
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Re: New Robber Rule.

Post by Boris »

I could agree with a timeframe of 24h but 2 months is way too much.

Also it'll be a hassle to the robber/attacker due to the reinforcement rule.

- Boris
Leather armor is best for sneaking, because it's literally made from hide.
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Johnny Walac
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Re: New Robber Rule.

Post by Johnny Walac »

Boris wrote:I could agree with a timeframe of 24h but 2 months is way too much.

Also it'll be a hassle to the robber/attacker due to the reinforcement rule.

- Boris
24h? That is way to little. And I see no hassle with the thing. It will be like now. But when I got SS if someone running without roleplay after I said Halt. I can attack on sight the next time. Very simple imo.
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