Social Experiment.
Moderator: Game Masters
Re: Social Experiment.
Yup, its called the Imperial Task Force... =D
Re: Social Experiment.
Its probally because the sale mechanic has been removed.Mackean wrote:i dont know if its because the gate was removed but there isnt anyone at the market anymore
Re: Social Experiment.
Im not sure but i thought it was removed every night or something cause i know shifted places 3 or 4 times....Mackean wrote:i dont know if its because the gate was removed but there isnt anyone at the market anymore
Less QQ, more Pew Pew!
Those blue letters the gain fairies give us.... They're my porn
When you complain, you get a gain
Those blue letters the gain fairies give us.... They're my porn
When you complain, you get a gain
Re: Social Experiment.
Imo market died when or just right before sales mechanic was added
Re: Social Experiment.
Ivan wrote:Imo market died when or just right before sales mechanic was added
No one wanted to stand there and RP for hours though without anyone showing up.
We need set times for the Market, that way both RP and the sales mechanic can be implemented.
632-140-419
Re: Social Experiment.
I was waiting for the weekend to go there for a bit longer, truth is some people work and weekends are best for a bit more roleplay than after workVaux27 wrote:
We need set times for the Market, that way both RP and the sales mechanic can be implemented.
Re: Social Experiment.
cba reading the whole thing
i think this would work really well with a huge playerbase.
always enough players willing to buy and enough players willing to sell.
with less players, it's hard to meet the exact players you need online, that's why we have the forums.
unless there would be a specific place IG (probably there was) but still, not everyone plays exactly at the same time
i think this would work really well with a huge playerbase.
always enough players willing to buy and enough players willing to sell.
with less players, it's hard to meet the exact players you need online, that's why we have the forums.
unless there would be a specific place IG (probably there was) but still, not everyone plays exactly at the same time
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Re: Social Experiment.
To me this sounds like finding a merchant for your needs is made just even more harder, maybe I just don't get it? so no.
Re: Social Experiment.
Actually it was made somewhat easier as the Mushroom Market was made open at this time. It let you know what everyone was selling and there quite a bit of RP. Since you brought this back to life I think it is time to propose another Mushroom Market week!