Old Piety-system back?

If you want to know the community’s opinion about a topic, make a poll here.

Moderator: Game Masters

Yes or no?

Yes
22
42%
No
30
58%
 
Total votes: 52

User avatar
Glarundis
Posts: 5741
Joined: Wed Nov 19, 2008 2:26 pm
Contact:

Re: Old Piety-system back?

Post by Glarundis »

i'd say a good way to get piety should be to roleplay IG, spending time IG just to RP, and making actions that matter. of course, for this final point, there has to be some sort of introductive story, something to show to the world, etc, and therefore forums have to be used, atleast in this last point.

i still think allowing more piety will ruin the balance between priests and other classes.
it's a very complicated system, because having more or less piety, means your char is more or less stronger.so it can never ever balance the priest char that way. because some will simply be stronger with more piety, and some weaker with less piety. even though they all are priests.

unless there is an official statement by repsak himself saying "this is pangaea, we want priests to have all the power once they have more piety, so if you want, make a priest yourself and stuf"

in that case, bring back 80 max piety :D
User avatar
Wolfie
Posts: 874
Joined: Thu Sep 16, 2010 8:13 pm

Re: Old Piety-system back?

Post by Wolfie »

100% agreed piety should be based off IG, RP actions, along with maybe a few stories here of there on boards.

Also if the piety goes up the rites will be fixed to fit this, so if someone reaches 50piety their rites might be able to be tuned up a bit from what they are now?. Another thing that can be done is that keep the maximum of 10-50piety (60 for hp of course) but make players actually earn that 40 or 50piety from acting in game.

The other arguement I have seen is that some people can't rp. Well forcing them to rp if they want their piety will make them get better. The longer they spend doing it the better and better their characters story is going to become, everyone has a noob phase at some point.
Boris wrote: YOU DETERMINE THE LEVEL OF YOUR RELIGIONS RP.

- Boris
Agree with you there Boris, but as we have been taught all throughout our lives if we do something good, we should get a reward.
User avatar
Tyrion
Posts: 2787
Joined: Tue Jun 21, 2011 1:58 am

Re: Old Piety-system back?

Post by Tyrion »

Absolutely not. I'd rather run around as a 30 piety priest alongside other opposing 30 piety priests than have the peaks and valleys that differentiated one religion from the other (in terms of power) when hostilities ensued. I would like to see more piety spots open up or be created (as a result of growth and dependent on that religions architecture) so that priests have a goal to work towards. I know you miss your 80 piety Darian, and I can sympathize (missing my 60) but it created far too much tension in the shard and served as more of a headache than anything else. Not to mention it required FAR too much staff monitoring and the goal is to get away from that and minimize that monitoring factor.
User avatar
Darian Darkmind
Posts: 2568
Joined: Thu Nov 27, 2008 3:58 pm

Re: Old Piety-system back?

Post by Darian Darkmind »

Glarundis wrote:unless there is an official statement by repsak himself saying "this is pangaea, we want priests to have all the power once they have more piety, so if you want, make a priest yourself and stuf"

in that case, bring back 80 max piety :D
There is. Or at least was. "A priest with 80 piety is close to a demi-god himself." Now due to this new system it's changed to a "60 piety is extremely strong, almost godlike".
Also if the piety goes up the rites will be fixed to fit this, so if someone reaches 50piety their rites might be able to be tuned up a bit from what they are now?. Another thing that can be done is that keep the maximum of 10-50piety (60 for hp of course) but make players actually earn that 40 or 50piety from acting in game.
Well being able to earn up to 60 without being a HP would be enough I think. After all, the difference between 60 and 80 piety was very minimal. Stat blesses gave no extra boost, armor bless gave total of +2 or 3 AR. Ritual-wise there's no real change - at least in Tekstone. Some rites were easier to cast though such as apotheosis, Imprisonment etc.
The other arguement I have seen is that some people can't rp. Well forcing them to rp if they want their piety will make them get better. The longer they spend doing it the better and better their characters story is going to become, everyone has a noob phase at some point.
Exactly. When I first started here I barely knew how to write english, not to mention writing stories.
Not to mention it required FAR too much staff monitoring and the goal is to get away from that and minimize that monitoring factor.
This is actually coming from the staff's side. Therefore, if they are up for the extra work, why shouldn't we?
User avatar
Vaux27
Posts: 3629
Joined: Mon Feb 14, 2011 5:54 am

Re: Old Piety-system back?

Post by Vaux27 »

The main opinion I hold is that the HP should always have the highest piety. It sounds nice in theory for players being able to earn 60+ piety, but RP wise the HP should always hold an advantage. He or she is the closest thing to their respective god and should be held in higher regard in every religion.

I haven't felt like the new piety system has failed in any area. It does discourage people that they have to wait for more power, but piety should always be earned. Ultimately, why should we try to fix something that isn't broke basically?
User avatar
Glarundis
Posts: 5741
Joined: Wed Nov 19, 2008 2:26 pm
Contact:

Re: Old Piety-system back?

Post by Glarundis »

i understand.
well, in that case, 60 piety for hp and max 50 piety for other priests (earned through rp and given by staff)
BUT
make it so that it's also very possible to lose your 50 piety.
otherwise in some months/years, you'll always have more and more OP chars, because if they don't get it at first attempt, nor second, etc etc, they can eventually get it, and will stick with it for a long time before they get a piety drop (if they even get one)
if we are going to have this 50 piety, it should be hard to get, and harder to maintain. if you can't maintain it, back to 40 piety. this way we avoid people working their asses to get 50 piety and then taking a break/going inactive and if they log once or twice a month they still have 50 piety or whatever
User avatar
Mike
Posts: 2465
Joined: Fri Dec 26, 2008 7:33 pm
Location: Sweden
Contact:

Re: Old Piety-system back?

Post by Mike »

Vaux27 wrote:
I haven't felt like the new piety system has failed in any area. It does discourage people that they have to wait for more power, but piety should always be earned. Ultimately, why should we try to fix something that isn't broke basically?
Are you aware that the waiting for piety is over once you hit 40, and there's nothing more after that?
"last i knew it was illegal to hate someone" Richard Mota
User avatar
Glarundis
Posts: 5741
Joined: Wed Nov 19, 2008 2:26 pm
Contact:

Re: Old Piety-system back?

Post by Glarundis »

there was nothing more after 80 too :P
there will always be a "end of the game" if you look at it like that, even in uo
User avatar
Mike
Posts: 2465
Joined: Fri Dec 26, 2008 7:33 pm
Location: Sweden
Contact:

Re: Old Piety-system back?

Post by Mike »

Glarundis wrote:there was nothing more after 80 too :P
there will always be a "end of the game" if you look at it like that, even in uo
I don't know how to answer this post without breaking the rules of behavior on this forum. I actually find that a problem with many of your posts.
"last i knew it was illegal to hate someone" Richard Mota
Kent Strider

Re: Old Piety-system back?

Post by Kent Strider »

This isn't going to happen even though it should!! Sad..
Locked