If you dont see anything wrong with sacrifice or kill then the shard is doomed.Boris wrote: Otherwise I don't really see anything wrong with Sacrifice nor Kill.
- Boris
Sacrifice:
Unreflectable
Unresistable
over 150dmg everytime
7 tile damage radius
Kill is OP and the clue is in the name of the chant. Infact, it should be named instakill or just lol.
PvP could be SO much better if we just accepted that some things are OP and need signifcantly changing or even removing (for both reds and blues).
Solitude- needs removing completely.
Kill- needs nerfing majorly by damage cap but make damage more consistent like (70-100)
Sacrifice- needs damage cap or to be elemental damage.
Veritas- needs huge nerf in damage because it renders melee fighting useless.
Malleus/Keening- needs huge nerf in damage atleast in pvp. up to 60 dmg in 3 seconds and never misses? what the fuck are we thinking?