NPC's fizzling a spell

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Jyrgen
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Re: NPC's fizzling a spell

Post by Jyrgen »

Glarundis wrote:i think there's an issue with the balance of dungeons regarding the time + players it takes vs loot.
overall better dungeons give more money, but do they give more money per person per hour?
Absolutely agree with this. Normally, I can get money faster by solohunting than doing a grouphunt in some dungeon. The second problem with dungeons nowadays is that some dungeon parts are just really annoying. For example, hunting Khaldun lvl2-3 is soo damn annoying, even though lvl4 is actually enjoyable.
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Boris
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Re: NPC's fizzling a spell

Post by Boris »

I suppose dungeon loot could go up by x%.

- Boris
Leather armor is best for sneaking, because it's literally made from hide.
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