Assassin

At primary (100%) Anatomy, Detecting Hidden, Enticement, Hiding, Tactics, Poisoning, Tracking, Fencing, Stealth
At secondary (85%) Parrying, Camping, Lockpicking, Resisting Spells, Archery, Remove Trap
At tertiary (65%) Item Identification, Healing, Forensic Evaluation, Snooping, Stealing, Veterinary, Swordsmanship, Mace fighting, Wrestling
At penalty (40%) Arms Lore, Cartography

 

Maximum strength: 115
Maximum dexterity: 160
Maximum intelligence: 80
Maximum combined stats (statcap): 270

Stats required to join: Str: 70, Dex: 80, Int: 10
Skill required to join: Hiding 65%
Either of these skills are required as well: Stealth 45%, Fencing 65%

Description:
Silent and swift strikes is the assassin’s strength. With the hiding and stealth skills he is able to move silently and unseen, hidden from prying eyes and more importantly, from the eyes of his prey. Once he has made his way to his prey and still enveloped in the shadows, he can make use of a dagger or kryss with lethal expertise. Plunging the dagger deep into the spine of his prey, he can render their body lifeless within a matter of seconds, once the assassin has mastered the art of poisoning, his craft can be carried out with even greater, more intimidating force, now if he applies poison to a blade all it takes is a small cut to inflict maximum pain on the victim. Whilst the poison will not kill right away, it will cause the victim to possibly spasm and die a slow and agonizing death unless the victim can manage to cure the poison. The life of an assassin is not an easy one, but the benefits from such a hard life could be limitless, it is all how the assassin contracts himself out, he is truly the merchant of death.