General Skill Guide 0-65

Alchemy;

20-50 – Lesser of each potion
50-55 – Normal cures, few normal heals, some lesser poisons
55-60 – Normal heals, few normal cures
60-65 – Normal heals, few normal poisons

Tip; It’s recommended that you start with 50% alchemy. The skill is hard to
gain and the explosions and poisonings make it even more annoying.

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Archery;

20-23 – Bow
23-38 – Short Bow
38-53 – Crossbow
53-65 – Heavy Crossbow

Tip; If you shoot arrows to the training targets on training ground, you can
retrieve about half of them from the butte so you don’t need to buy so
many new ones.

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Arms Lore;

20-65 – Use the skill on anything, like a carrot or a dagger.

Tip; The gain doesn’t depend on which items you use the skill on.

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Anatomy;

20-40 – Yourself
40-45 – Healer
45-50 – Tinker Guildmaster
50-55 – Blacksmith Guildmaster
55-65 – Warrior Guildmaster

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Animal Lore;

20-30 – Cow, llama
30-50 – Horse
50-60 – Shabooli warhorse, giant serpent
60-65 – Praetorian war ostard or any other ostard, frost wolf, could be gain even with Shabooli warhorse

ANIMAL LORE 2:

20-30 – Rabbit
30-40 – Wild boar
40-50 – Deer
50-60 – Dark brown horse
60-65 – White horse

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Animal Taming;

20-30 – Cow, sheep, chicken
30-45 – Horse, deer, wild boar
45-55 – Brown bear
55-60 – Great hart
60-65 – Ostards

Tip; You cannot use same animal to gain again by releasing and retaming it.
Also this list doesn’t contain all the animals you could use to gain
skill, you will learn soon which will give you gain and which ones will not.

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Blacksmithy:

20-25 – Ringmail gloves
25-30 – Ringmail coif
30-35 – Ringmail arms
35-40 – Ringmail legs
40-45 – Ringmail tunic
45-50 – Chainmai gloves
50-53 – Chain coif
53-57 – Chain leggings
57-65 – Chainmail tunic

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Bowcraft/Fletching:

20-30 – Normal log and flute
30-40 – Normal log and tambourine
40-50 – Try tambourine with ribbon with walnut log
50-65 – Try lute with normal log

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Camping:

20-65 – Keep using kindling in war mode. You can train it like that to 65.

Tip; You can as well train it with war mode off

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Carpentry:

20-40 – Stools
40-50 – Small crates
50-60 – Large Crates
60-65 – Oaken Thrones

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Cartography:

20 – 40 – Detailed
40 – 65 – Regional

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Cooking:

20-65 – Cook the amount of fish steaks at once which has the skill
requirement closest to your skill

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Detect Hidden:

20-65 – Do it with a friend training hiding.

Tip; The person must be hiding
around your detecting target. If you have 30% detect hidden, use someone
with 40 hiding. If you always find him, try with someone with higher
hiding, and if you can never find him do it with someone that has lower
hiding.

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Discordance (Leadership/enticement):

20-35 – Sheep
35-41 – Great hart
41-62 – Black bear
62-65 – Cave bear

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Evaluating Intelligence:

20-35 – Yourself
35-50 – Bless yourself
50-60 – Banker
60-65 – Carpenter Guildmaster

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Fencing:

20-30 – Dagger
30-40 – Pitchfork
40-50 – War fork
50-60 – Short spear
60-65 – Kryss

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Fishing:

20-65 – Just keep fishing with a fishing rod anywhere where there’s fish
around

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Forensic Evaluation:

20-65 – Just kill some animal or use it on a friend’s corpse, chop it
with your dagger and macro Forensic Evaluation on it.

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Healing:

20-60 – Just keep healing your wounds. The more wounded you are, the
harder it’s to heal.
60-65 – You can use lesser poison on yourself and after that cure yourself.

Tip; There are certain mobs to get poisoned with. Use a giant spider
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Herding:

20-33 – Rabbit
33-45 – Cat
45-65 – Goat

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HIDING:

0-20 – vendor train with the thief in Cove
20-40 – do it alone
40-50 – do it with 1 animal / person near you
50-60 – 2 animals/persons near you
60-65 – 3 animals/persons near you

Tip; If you get stuck, switch it 1 backwards for a while.

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Inscription:

20-30 – 2nd circle scrolls
30-40 – 3rd circle scrolls
40-50 – 4th circle scrolls
50-60 – 5th circle scrolls
60-65 – 6th circle scrolls

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Item Identification:

20-65 – Use the skill on anything, like a carrot or a dagger.

Tip; The gain doesn’t depend on which items you use the skill on. Just like with arms lore.

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Lockpicking;

20-30 – Despise
30-40 – Try those chests in Yew forest
40-50 – Maybe try those chests on first level of Covetous and Despise
50-65 – Despise

Tip; Just keep lockpicking chests you see, they have different difficulty
depending on their location.

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Lumberjacking:

20-50 – Normal logs
50-62 – Walnut
62-65 – Oak, apple, pear, peach

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Mace Fighting:

20-23 – Pickaxe
23-28 – Club
28-33 – Hammer pick
33-38 – Mace
38-43 – Gnarled staff
43-50 – Sledge Hammer
50-58 – Black Staff
58-63 – Quarterstaff
63-65 – War hammer

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Magery:

20-30 – 1st Circle (Magic Arrow)
30-40 – 2nd Circle
40-50 – 3rd Circle (Poison)
50-60 – 4th Circle (Lightning)
60-65 – 5th Circle (Paralyze)

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Meditation:

20-40 – The altar at Britain.
40-65 – Keep meditating when training magery. If you have a religious
character, see below.
For religious characters you should use restoration or effulgence from
40 to 50, enervation from 50 to 60 and encumbrance from 60 to 65.

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Mining:

20-30 – Normal ores. Dull copper, copper, bronze
30-40 – Clay is the fastest.
40-50 – Some sand to begin, then verite, syntian, iron, and aughlite to
begin
50-65 – Aughlite, verite, syntian, radlius, spiritstone, some dclaw and
shadow. Also mine Azurite.

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Musicianship:

20-30 – Fertility
25-30 – Lightheadedness
30-35 – Shielding
35-40 – Transportation
40-45 – Bane
45-50 – Sound of damage
50-55 – True seeing
55-60 – Boosting
60-65 – Recovery

Tip; Some songs are easier to play with a certain instrument. Wood types also
affect the success rate, and therefore gain rate.

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Parrying:

20-23 – Wooden shield
23-38 – Buckler
38-53 – Bronze shield
53-65 – Metal shield

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Peacemaking:

20-65 – Go to some place with harmless monsters such as headless ones,
arm yourself with a weak weapon to not kill them and repeat peacemaking
in peace mode.

Tip;This skill is very fast to gain. Use it in a place with lots of monsters
who aren’t really dangerous.

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Poisoning:

20-40 – Lesser poison potion
40-65 – Poison potion

Tip; This is a very hard skill to train.

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Provocation:

20-30 – Dog, sheep
30-40 – Wild boar, cow, brown horse
40-50 – Black horse, black bear
50-60 – Forest ostard, desert ostard
60-65 – Corpser

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Remove Trap:

20-30 – Unknown
30-40 – Try those chests in Yew forest
40-50 – Maybe try those chests on first level of Covetous and Despise
50-65 – Despise

Tip; Just keep removing traps from chests you see, they have different
difficulty depending on their location. This skill’s training is similar
to lockpicking.

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Resisting Spells:

20-50 – Bone Mage
50-60 – Bone warlock
60-65 – Lich

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Snooping:

20-65 – Buy snooping gloves, and keep snooping in a friend’s backpack.

Tip; If you are caught snooping, you are grey for some time, so be careful.
Tip2; You will need Snooping gloves for that.

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Spirit Speak:

20-65 – Keep using the spirit speak skill

Tip; Best way to do this is by res-killing with someone training healing.

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Stealing:

20-65 – Not many people will tell you about this one. Try and try again.

Tip; The weight of the item.

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Stealth:

20-65 – Doesn’t matter who or what you do it around, you just have to do
it over and over.

Tip; You might as well do it near many people however, you probably need to
gain hiding as well.

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Swordsmanship:

20-25 – Cleaver
25-35 – Axe or hatchet
35-43 – Bone harvester
43-48 – Cutlass
48-53 – Katana
53-58 – Scimitar or executioner’s axe
58-63 – Longsword
63-65 – Broad sword or double axe

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Tactics:

20-65 – Just keep being hit by as many attackers as you can, but don’t die.

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Tailoring:

20-25 – Bandana
25-32 – Skullcap
32-40 – Floppy hat
40-50 – Jester hat
50-60 – Wizard hat
60-65 – Fancy shirt

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Taste Identification:

20-50 – Greater dexterity potion
50-65 – Deadly poison potion

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Tinkering:

30-35 – Clay vases
35-50 – Glass bottles, goblets, large vases
50-60 – Lockpicks
60-65 – Pen and ink, scrolls

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Tracking:

20-65 – Just keep using the tracking skill. To make your life easier
just make a macro that tracks and closes all gumps. Or do it somewhere
where no one’s around

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Veterinary:

20-42 – Cow
42-65 – Llama

Tip; You could try using weak weapons to hit the animal, but not kill it or
damage it so much that you can’t heal it.

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Wrestling:

20-65 – Just keep hitting something or someone unarmed.

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