Showing posts tagged with "armor"

change: Three new ore effects added

By - 26. August, 2012

Ghuronius, Shalrius and Keltrunius have their effects and arms lore desc’s working correctly.

change: Platemail breastplate boost

By - 26. August, 2012

Platemail breastplates created after today will be stronger than old ones.

change: Repair kits removed

By - 26. August, 2012

-Repair kits have been wiped from the server -Repair kits can no longer be bought from adv. guild. This was done because there were too many repair kits bought from bugged adventure guilds making a harm for blacksmiths, tailors and their market.

change: Manastones and chaos/order shields enabled

By - 26. August, 2012

Manastones can now be used to transfer magical properties from shields to order and chaos shields. This will only hold for shields that are made of the same metal.

change: Armor updates to rangers and chaos shield

By - 26. August, 2012

– Rangers can now wear platemail breastplates – Chaos shields can now be worn with negative virtue (Needs testing)

change: New monsters and resources added

By - 26. August, 2012

– Added 3 new monsters (genie, thunderbird, electric fiend) – Added 1 new hide type (electric fiend) – Added 1 new bone type (thunderbird)

change: Platemail legs change

By - 26. August, 2012

Platemail legs can now be worn over all other pants, including greaves etc. All players will need to update their tiledata.mul for this to take effect. Link below.

change: Introduced a new high-end bone type

By - 26. August, 2012

New bone added; Giant bone.

change: Vampire bones have been adjusted

By - 26. August, 2012

Vampire bones were nerfed because their rareness compared to effect of the armor was not balanced.

change: Magical bone and hide armor implemented

By - 26. August, 2012

You can now find magical armors from special bones and hides.